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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="5ekyu" data-source="post: 7504396" data-attributes="member: 6919838"><p>Why does it need to be avoided? Just say "yes you rolled a 20 and your character is sure theres nothing there but rubble." </p><p></p><p>The issue you cite is a confusion over whether search is "do i find something interesting" check vs "i look and search thru it" check **and** part of that may come from the GM... Whether he describes what thet found or what they didnt find.</p><p></p><p>Additionally, it csn stem from the details a gm chooses to use or not. On a net 20, is there a clue to this scenery that can be found? </p><p></p><p>"Its just worn down crumbled stone, looks like one time a table but it looks cracked and weathered like stones exposed to severe westher swings sometimes do"</p><p></p><p>Obviously the specifics depend on the scenery, setting and skills/experience of the searcher.</p><p></p><p>I tend to go into a scenery with a few types of tidbits and clues to the overall story thst can be used as seasoning when appropriate.</p><p></p><p>I also tend to have a list of "ties" to PCs that i can drop in anywhere when i want to add a bit of fun and bring the "here and now" more into,that character's past or future. A broken trinket can do wonders for a pile of rubble.</p><p></p><p>You can choose to teach your player a lesson or to engage them and those are not exclusive unless the lesdon you teach is "dont do that".</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7504396, member: 6919838"] Why does it need to be avoided? Just say "yes you rolled a 20 and your character is sure theres nothing there but rubble." The issue you cite is a confusion over whether search is "do i find something interesting" check vs "i look and search thru it" check **and** part of that may come from the GM... Whether he describes what thet found or what they didnt find. Additionally, it csn stem from the details a gm chooses to use or not. On a net 20, is there a clue to this scenery that can be found? "Its just worn down crumbled stone, looks like one time a table but it looks cracked and weathered like stones exposed to severe westher swings sometimes do" Obviously the specifics depend on the scenery, setting and skills/experience of the searcher. I tend to go into a scenery with a few types of tidbits and clues to the overall story thst can be used as seasoning when appropriate. I also tend to have a list of "ties" to PCs that i can drop in anywhere when i want to add a bit of fun and bring the "here and now" more into,that character's past or future. A broken trinket can do wonders for a pile of rubble. You can choose to teach your player a lesson or to engage them and those are not exclusive unless the lesdon you teach is "dont do that". [/QUOTE]
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Community
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What DM flaw has caused you to actually leave a game?
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