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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Hussar" data-source="post: 7507447" data-attributes="member: 22779"><p>Maybe because I don't get a lot of game time, so, telling one player, "nope, sorry, the rest of us want to play this, see you in about six months or a year when we're done" is a pretty dick move.</p><p></p><p>I mean, I only game once a week. I game with a group. If the group decides to play something and one player opts out, that p layer isn't gaming for a while. I'd much, MUCH rather that we all get to play rather than decide that my fun is more important than yours.</p><p></p><p>I dunno, that sounds like an incredibly dick move to me. Ejecting a player just because you want to play something else? Not really groovy in my book. For a one shot? Sure, ok, no worries. But for something as long as a campaign? Yeah, the group is more important to me than getting to play something that I know my friend hates.</p><p></p><p>See, that's where [MENTION=6919838]5ekyu[/MENTION]'s seafood example fails. It's one thing to go to a movie or eat at a restaurant. That's one day. No harm no foul. But if you tell your friend that hates seafood, "Hey, we're going to eat at a seafood restaurant EVERY TIME we get together for the next 6 months to a year. " that's not a friend that I want.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7507447, member: 22779"] Maybe because I don't get a lot of game time, so, telling one player, "nope, sorry, the rest of us want to play this, see you in about six months or a year when we're done" is a pretty dick move. I mean, I only game once a week. I game with a group. If the group decides to play something and one player opts out, that p layer isn't gaming for a while. I'd much, MUCH rather that we all get to play rather than decide that my fun is more important than yours. I dunno, that sounds like an incredibly dick move to me. Ejecting a player just because you want to play something else? Not really groovy in my book. For a one shot? Sure, ok, no worries. But for something as long as a campaign? Yeah, the group is more important to me than getting to play something that I know my friend hates. See, that's where [MENTION=6919838]5ekyu[/MENTION]'s seafood example fails. It's one thing to go to a movie or eat at a restaurant. That's one day. No harm no foul. But if you tell your friend that hates seafood, "Hey, we're going to eat at a seafood restaurant EVERY TIME we get together for the next 6 months to a year. " that's not a friend that I want. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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