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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Maxperson" data-source="post: 7507452" data-attributes="member: 23751"><p>A few things. No, I'm not suddenly going to fill a village of 400 orcs with only adult males. It's complete and utter nonsense that there would be no elderly, females or children just because your paladin is in the group. </p><p></p><p>Second, if it's that big of a deal to you, don't go into a village of orcs. You are fully capable of making the decision not to go into a place where orc babies will be. </p><p></p><p>Third, the extent of this silliness extends far beyond orcs. If you walk into a city, there can be no urchins, because urchins are children who steal and do bad things. Oh no! They are small and innocent, except they aren't, except that they just need to survive. Oh, what will the paladin do!! There can never be anyone weak in the game, because then you might have to choose whether or not to defend them, or punish those who threaten them. Can't have any foes in the game, either. I'd be being a mean, nasty DM to make foes. You'd be forced by me to decide whether or not to be merciful to them according to your oath. We can't have any kings, mayors or anyone in a position of power in the world, either. Forcing you to decide whether or not to obey the laws created by the just authority would be too much! </p><p></p><p>None of those examples are any different than a child orc. All of them involve the DM creating a situation in the game world that runs smack dab into your oaths and causes you to make a decision based on those oaths.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7507452, member: 23751"] A few things. No, I'm not suddenly going to fill a village of 400 orcs with only adult males. It's complete and utter nonsense that there would be no elderly, females or children just because your paladin is in the group. Second, if it's that big of a deal to you, don't go into a village of orcs. You are fully capable of making the decision not to go into a place where orc babies will be. Third, the extent of this silliness extends far beyond orcs. If you walk into a city, there can be no urchins, because urchins are children who steal and do bad things. Oh no! They are small and innocent, except they aren't, except that they just need to survive. Oh, what will the paladin do!! There can never be anyone weak in the game, because then you might have to choose whether or not to defend them, or punish those who threaten them. Can't have any foes in the game, either. I'd be being a mean, nasty DM to make foes. You'd be forced by me to decide whether or not to be merciful to them according to your oath. We can't have any kings, mayors or anyone in a position of power in the world, either. Forcing you to decide whether or not to obey the laws created by the just authority would be too much! None of those examples are any different than a child orc. All of them involve the DM creating a situation in the game world that runs smack dab into your oaths and causes you to make a decision based on those oaths. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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