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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Hussar" data-source="post: 7507832" data-attributes="member: 22779"><p>Argh, sorry about the multiple posts. It is a rather busy thread.</p><p></p><p>But, stepping back a second here because people, including myself, seem to be getting lost in the weeds a bit.</p><p></p><p>What are we actually talking about here? I mean, how much of an impact would Backgrounding actually have on a campaign? Sure, if your campaign focuses on warlock/patron relationships and the entire party has warlock levels, then ok, fair enough. That's obviously going to be a problem if one player Backgrounds the relationship. </p><p></p><p>But, let's look at a more common example. Say you're playing Storm King's Thunder (or any WotC AP). In what way would that game come out any differently if the DM let the warlock's patron fade to the background? Would any of the encounters be different? Would the basic plot or story be any different? Would this somehow change the NPC's? </p><p></p><p>No, it wouldn't. It would have absolutely zero impact on the game to let the warlock/patron relationship fade to the Background. Is it something of a missed opportunity? Maybe. The DM might add in some goodies for the warlock to play with during the AP that center around his or her patron. Sure, could happen. But, since the player has said, and I can't stress this enough, very clearly, that the player is not interested in those goodies, what's being lost here?</p><p></p><p>Like I've said all the way along here, people are treating this as a much bigger issue than it needs to be. Sure, hiding your pet is interesting the first time. Maybe the second time. But, it's going to take a pretty bloody minded DM to enforce hiding that funky pet every single time. Backgrounding is by and large just a formalized approach to what typically happens in most campaigns anyway.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7507832, member: 22779"] Argh, sorry about the multiple posts. It is a rather busy thread. But, stepping back a second here because people, including myself, seem to be getting lost in the weeds a bit. What are we actually talking about here? I mean, how much of an impact would Backgrounding actually have on a campaign? Sure, if your campaign focuses on warlock/patron relationships and the entire party has warlock levels, then ok, fair enough. That's obviously going to be a problem if one player Backgrounds the relationship. But, let's look at a more common example. Say you're playing Storm King's Thunder (or any WotC AP). In what way would that game come out any differently if the DM let the warlock's patron fade to the background? Would any of the encounters be different? Would the basic plot or story be any different? Would this somehow change the NPC's? No, it wouldn't. It would have absolutely zero impact on the game to let the warlock/patron relationship fade to the Background. Is it something of a missed opportunity? Maybe. The DM might add in some goodies for the warlock to play with during the AP that center around his or her patron. Sure, could happen. But, since the player has said, and I can't stress this enough, very clearly, that the player is not interested in those goodies, what's being lost here? Like I've said all the way along here, people are treating this as a much bigger issue than it needs to be. Sure, hiding your pet is interesting the first time. Maybe the second time. But, it's going to take a pretty bloody minded DM to enforce hiding that funky pet every single time. Backgrounding is by and large just a formalized approach to what typically happens in most campaigns anyway. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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