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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Manbearcat" data-source="post: 7508023" data-attributes="member: 6696971"><p>Question for 5e GMs who are concerned with the player of a Warlock or Cleric or Divine Soul Sorcerer not having the nature of their bargain, pact, relationship mediated by the GM.</p><p></p><p>5e isn't a tightly balanced game. GMs, in order to balance the game (intraparty and party: obstacle and party:adventuring day), have to deploy a hefty amount of extra-system or nonstandard obstacle manipulation (in all of the axes of potency and breadth coupled with dealing with the various time pressures that come with significantly asymmetric resource suites entangled with the game's varying recharge schedules) in order to appropriately challenge and balance a 5e party.</p><p></p><p>Given this and given that there are no similar benefactor-based pressure points for other player characters (who also aren't balanced against <em>not</em> having those pressure points), why does a player of a "divine-sponsored" character altering (or even removing) those potential pressure-points of sponsorship suddenly upend game balance (intraparty or group: obstacle or group:adventuring day)?</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7508023, member: 6696971"] Question for 5e GMs who are concerned with the player of a Warlock or Cleric or Divine Soul Sorcerer not having the nature of their bargain, pact, relationship mediated by the GM. 5e isn't a tightly balanced game. GMs, in order to balance the game (intraparty and party: obstacle and party:adventuring day), have to deploy a hefty amount of extra-system or nonstandard obstacle manipulation (in all of the axes of potency and breadth coupled with dealing with the various time pressures that come with significantly asymmetric resource suites entangled with the game's varying recharge schedules) in order to appropriately challenge and balance a 5e party. Given this and given that there are no similar benefactor-based pressure points for other player characters (who also aren't balanced against [I]not[/I] having those pressure points), why does a player of a "divine-sponsored" character altering (or even removing) those potential pressure-points of sponsorship suddenly upend game balance (intraparty or group: obstacle or group:adventuring day)? [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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