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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="5ekyu" data-source="post: 7508076" data-attributes="member: 6919838"><p>OK great. When i play D&D i often drink Diet Dr Pepper. That has nothing to do with this topic but i cant see where driving the shared fiction does either so i figured we were tossing in general preferences.</p><p></p><p>As the he flavor and fun vs driving shared fiction - i have never seen thos as at odds with each other and all are parts of the gaming experience. i have seen some posters who seem to really really highly prioritize how much they get done, how many milestones they get thru during how much time - and maybe in that kind of perspective any time (or too much time) spent on flavor and fun might seem unacceptable or at odds... but i am not sure if thats what you mean by focus on driving...</p><p></p><p>But i can say nobody at our table was upset when my sorceress started a "post victory celebration stage show" (with donation jar for family of the fallen townie) which the bard joined in and practically every character got involved with in one way or the other. That choice was spawned in no small part by the entertainer background and choices made and reinforced in play - that were in part made to support and enable a possible bard multi-class later on. </p><p></p><p>so, to us, driving the fiction is not some separate goal from flavor and fun - its all part of the overall objective.</p><p></p><p>But then, butter pecan is a flavor i like and my players seem to enjoy my butter pecan games and players in game i play in seem to be happy with what i bring to the table, so...</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7508076, member: 6919838"] OK great. When i play D&D i often drink Diet Dr Pepper. That has nothing to do with this topic but i cant see where driving the shared fiction does either so i figured we were tossing in general preferences. As the he flavor and fun vs driving shared fiction - i have never seen thos as at odds with each other and all are parts of the gaming experience. i have seen some posters who seem to really really highly prioritize how much they get done, how many milestones they get thru during how much time - and maybe in that kind of perspective any time (or too much time) spent on flavor and fun might seem unacceptable or at odds... but i am not sure if thats what you mean by focus on driving... But i can say nobody at our table was upset when my sorceress started a "post victory celebration stage show" (with donation jar for family of the fallen townie) which the bard joined in and practically every character got involved with in one way or the other. That choice was spawned in no small part by the entertainer background and choices made and reinforced in play - that were in part made to support and enable a possible bard multi-class later on. so, to us, driving the fiction is not some separate goal from flavor and fun - its all part of the overall objective. But then, butter pecan is a flavor i like and my players seem to enjoy my butter pecan games and players in game i play in seem to be happy with what i bring to the table, so... [/QUOTE]
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Community
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What DM flaw has caused you to actually leave a game?
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