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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="pemerton" data-source="post: 7508437" data-attributes="member: 42582"><p>I don't see any difference that is relevant to gameplay. In any modern-era game that I can imagine, a motorcycle is just colour - a way of filling out the narration "I get from A to B" and of justifying my PC's fondness for leathers - <em>until the player chooses to stake it</em>.</p><p></p><p><em>I'm riding my bike across the Arizona desert to try and warn my coven before the evil ghouls find them and eat them!</em> That's putting the bike at stake - make a riding check, on a fail maybe the bike breaks down, or as you're leaving a petrol station you find yourself surrounded by rivals from the Gypsy Jokers or whatever (as seems appropriate in the GM's judgement).</p><p></p><p><em>I park my bike outside the pub where I'm meeting my friends for a drink.</em> That's not staking the bike on anything - and I stand by my opinion that a GM who can't think of anything better to do at that point then have the bike be stolen is a lame GM. The idea that we'd actually <em>spend time at the table</em> discussing how the PC is protecting the bike from theft - which is what happened in [MENTION=22779]Hussar[/MENTION]'s game - just adds to the lameness.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7508437, member: 42582"] I don't see any difference that is relevant to gameplay. In any modern-era game that I can imagine, a motorcycle is just colour - a way of filling out the narration "I get from A to B" and of justifying my PC's fondness for leathers - [I]until the player chooses to stake it[/I]. [I]I'm riding my bike across the Arizona desert to try and warn my coven before the evil ghouls find them and eat them![/I] That's putting the bike at stake - make a riding check, on a fail maybe the bike breaks down, or as you're leaving a petrol station you find yourself surrounded by rivals from the Gypsy Jokers or whatever (as seems appropriate in the GM's judgement). [I]I park my bike outside the pub where I'm meeting my friends for a drink.[/I] That's not staking the bike on anything - and I stand by my opinion that a GM who can't think of anything better to do at that point then have the bike be stolen is a lame GM. The idea that we'd actually [I]spend time at the table[/I] discussing how the PC is protecting the bike from theft - which is what happened in [MENTION=22779]Hussar[/MENTION]'s game - just adds to the lameness. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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