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General Tabletop Discussion
*Dungeons & Dragons
What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Lanefan" data-source="post: 7514172" data-attributes="member: 29398"><p>Yet in the Duchess example the fictional content you're trying to influence is the roleplaying of an NPC - which in theory is supposed to be GM territory.</p><p></p><p>So I suppose I'd better ask, for clarity: do you agree or disagree that the roleplaying of NPCs is the purview of the GM?</p><p></p><p>If the PCs want any hope of success beyond simple random chance they need to do both: get what info they can and then roleplay their interaction with the NPC(s) using that info where and how it best fits in order to sway the odds in their favour.</p><p></p><p>Which raises another angle to the Duchess-affair example that hasn't been touched on yet: did the player just pull this whole idea out of his hat on the spur of the moment, and completely invent the Duke-chambermaid affair just to see if he could cause a stir? Or did the player-as-PC actually have knowledge of such an affair ahead of time and-or had the player done any info-gathering regarding the Duchess' relationship with the Duke, etc., in order to try and assure she'd likely react as he hoped?</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7514172, member: 29398"] Yet in the Duchess example the fictional content you're trying to influence is the roleplaying of an NPC - which in theory is supposed to be GM territory. So I suppose I'd better ask, for clarity: do you agree or disagree that the roleplaying of NPCs is the purview of the GM? If the PCs want any hope of success beyond simple random chance they need to do both: get what info they can and then roleplay their interaction with the NPC(s) using that info where and how it best fits in order to sway the odds in their favour. Which raises another angle to the Duchess-affair example that hasn't been touched on yet: did the player just pull this whole idea out of his hat on the spur of the moment, and completely invent the Duke-chambermaid affair just to see if he could cause a stir? Or did the player-as-PC actually have knowledge of such an affair ahead of time and-or had the player done any info-gathering regarding the Duchess' relationship with the Duke, etc., in order to try and assure she'd likely react as he hoped? [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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