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What do I do with this setting?!
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<blockquote data-quote="Kid Charlemagne" data-source="post: 3529387" data-attributes="member: 93"><p>Treat it somewhat like "Firefly" - the crew of the barge go around hunting down dinosaurs using ancient shipbuilding technology = the crew of Serenity flying around performing marginal crime on a rundown spaceship. Then hang the elements of story and character on that, with the NPC's coming into play, rivalries, etc.</p><p></p><p>Each different dinosaur hunt should involve something specifically different and challenging - perhaps they need to take down one T-Rex, another time they need to take down a herd of velociraptors, then a swimming dino, or a pterodactyl; something different about either the type of dino or the environment that they need to operate in.</p><p></p><p>Leave unsaid the question of "why are there dinosaurs on all these planets, all of whom match earth species" until someone asks the question, and then be prepared with an answer - ancient species trying to populate various worlds with food stores for future use (whatever that might be). Eventually the game becomes more than dino hunting, but dino hunting forms the hook that drives the setting.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 3529387, member: 93"] Treat it somewhat like "Firefly" - the crew of the barge go around hunting down dinosaurs using ancient shipbuilding technology = the crew of Serenity flying around performing marginal crime on a rundown spaceship. Then hang the elements of story and character on that, with the NPC's coming into play, rivalries, etc. Each different dinosaur hunt should involve something specifically different and challenging - perhaps they need to take down one T-Rex, another time they need to take down a herd of velociraptors, then a swimming dino, or a pterodactyl; something different about either the type of dino or the environment that they need to operate in. Leave unsaid the question of "why are there dinosaurs on all these planets, all of whom match earth species" until someone asks the question, and then be prepared with an answer - ancient species trying to populate various worlds with food stores for future use (whatever that might be). Eventually the game becomes more than dino hunting, but dino hunting forms the hook that drives the setting. [/QUOTE]
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