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What do I want? An apology.
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<blockquote data-quote="Enforcer" data-source="post: 3483993" data-attributes="member: 396"><p>And the reason that many of us are scratching our heads, muttering "what's the big deal?" is that we don't think there is a large portion of the D&D playing community who would have said no. Dragon/Dungeon readers were already a very small portion of D&D gamers, the EN World Dragon/Dungeon readers are an even smaller sub-portion of that.</p><p></p><p>I know we all love EN World (or at least I hope we all do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />), but the fact is we're a very small minority of all D&D gamers. The fact that many of us feel that EN World is bigger or more important than it may actually be is a reflection of how excellent our community is (another sign of which is how regularly industry professionals chime in here).</p><p></p><p>What is true is that these small segments of gamers are very vocal about how they feel in regards to this change. Which is fine and important--minority voices should be heard. That's what a forum is for. It's also for those who disagree, however, so long as it's done civilly (which I hope I'm doing--Henry I know you're watching this thread and if you'd like me to stop posting in it I'm happy to oblige).</p><p></p><p>And so I can't agree that Wizards of the Coast should apologize for alienating a very small portion of its customers when the reason they did so is to introduce a system that's intended to appeal to a much larger portion. They're a business who has to justify its existence to their owners by proving themselves capable of turning a profit. And the fact that they own the license is itself the best reason why an apology is unnecessary in my opinion--they own it and can do what they want with it.</p><p></p><p>There are consequences to not apologizing, of course. Many have threatened boycotts or promised to ignore/not-pay-for the Digital Initiative content. Voting with one's wallet is a perfectly acceptable response and I wish everyone who chooses that path the best of luck with it. However, should Wizards of the Coast apologize, I think I'd lose respect for them as leaders in the RPG industry--I believe innovation, such as the Digital Initiative, is healthy and necessary and the idea that trying something different should be apologized for sets the wrong tone for me. I'm excited to see what Wizards comes up with, and definitely excited to have that content in electronic format due to the greater versatility (again, in my opinion). And if it doesn't work? I believe the cliche is "nothing ventured, nothing gained." They can always re-license the magazines.</p></blockquote><p></p>
[QUOTE="Enforcer, post: 3483993, member: 396"] And the reason that many of us are scratching our heads, muttering "what's the big deal?" is that we don't think there is a large portion of the D&D playing community who would have said no. Dragon/Dungeon readers were already a very small portion of D&D gamers, the EN World Dragon/Dungeon readers are an even smaller sub-portion of that. I know we all love EN World (or at least I hope we all do :)), but the fact is we're a very small minority of all D&D gamers. The fact that many of us feel that EN World is bigger or more important than it may actually be is a reflection of how excellent our community is (another sign of which is how regularly industry professionals chime in here). What is true is that these small segments of gamers are very vocal about how they feel in regards to this change. Which is fine and important--minority voices should be heard. That's what a forum is for. It's also for those who disagree, however, so long as it's done civilly (which I hope I'm doing--Henry I know you're watching this thread and if you'd like me to stop posting in it I'm happy to oblige). And so I can't agree that Wizards of the Coast should apologize for alienating a very small portion of its customers when the reason they did so is to introduce a system that's intended to appeal to a much larger portion. They're a business who has to justify its existence to their owners by proving themselves capable of turning a profit. And the fact that they own the license is itself the best reason why an apology is unnecessary in my opinion--they own it and can do what they want with it. There are consequences to not apologizing, of course. Many have threatened boycotts or promised to ignore/not-pay-for the Digital Initiative content. Voting with one's wallet is a perfectly acceptable response and I wish everyone who chooses that path the best of luck with it. However, should Wizards of the Coast apologize, I think I'd lose respect for them as leaders in the RPG industry--I believe innovation, such as the Digital Initiative, is healthy and necessary and the idea that trying something different should be apologized for sets the wrong tone for me. I'm excited to see what Wizards comes up with, and definitely excited to have that content in electronic format due to the greater versatility (again, in my opinion). And if it doesn't work? I believe the cliche is "nothing ventured, nothing gained." They can always re-license the magazines. [/QUOTE]
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