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What do people think of Oathbound?
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<blockquote data-quote="Darrin Drader" data-source="post: 557302" data-attributes="member: 7394"><p><strong>Re: Bought it. Haven't "used" it. **Spoilers**</strong></p><p></p><p></p><p></p><p>1. A change from the ordinary campaign. You can go try something a bit edgier, kick some tail, and then comeback and go through withdrawals for a while.</p><p></p><p>2. The centre cannot hold... The power structure isn't static and someone's making a play for power, and that someone isn't very nice to their citizens or the people it conquers. Better foil the plan before you have to do the zeig Heil! every morning after stepping out the door on the way to work.</p><p></p><p>3. Take control of a canton yourself. That's right, you can become the leader of a thousand people, and all you have to do is overthrow the guy running the show there now. Of course once you have it, are you strong enough to hold on to it?</p><p></p><p>4. Get involved with the politics of the bloodlords. You aren't a leader, but you are a message carrier and a spy. Your job is to diplomatically extract information, and of course survive any combat encounters your DM throws at you along the way.</p><p></p><p>5. Take part in an ongoing war. There are numerous cantons where the bloodlord in charge is being contested and there are troops fighting one another for control. You can get involved and either try to take it for yourself or help secure it for another bloodlord.</p><p></p><p>6. Join the rafters and go spelunking beneath the city to find some of the many treasures that lie beneath.</p><p></p><p>Those are just a few off the top of my head. I think you get the idea.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 557302, member: 7394"] [b]Re: Bought it. Haven't "used" it. **Spoilers**[/b] 1. A change from the ordinary campaign. You can go try something a bit edgier, kick some tail, and then comeback and go through withdrawals for a while. 2. The centre cannot hold... The power structure isn't static and someone's making a play for power, and that someone isn't very nice to their citizens or the people it conquers. Better foil the plan before you have to do the zeig Heil! every morning after stepping out the door on the way to work. 3. Take control of a canton yourself. That's right, you can become the leader of a thousand people, and all you have to do is overthrow the guy running the show there now. Of course once you have it, are you strong enough to hold on to it? 4. Get involved with the politics of the bloodlords. You aren't a leader, but you are a message carrier and a spy. Your job is to diplomatically extract information, and of course survive any combat encounters your DM throws at you along the way. 5. Take part in an ongoing war. There are numerous cantons where the bloodlord in charge is being contested and there are troops fighting one another for control. You can get involved and either try to take it for yourself or help secure it for another bloodlord. 6. Join the rafters and go spelunking beneath the city to find some of the many treasures that lie beneath. Those are just a few off the top of my head. I think you get the idea. [/QUOTE]
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