Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do people think of Shadowrun 4e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imperialus" data-source="post: 2666276" data-attributes="member: 893"><p>I got the LE #372 here. I must say I like the new system. Takes a bit to break out of the 3rd edition mold since the mechanics are so different. It's almost on the same scale as the shift from AD&D 2nd ed to D&D 3.X and for the most part the changes are welcome. The static target number is a blessing. Back when I played 2nd ed we had a long running campaign that by the time it wrapped up had most of the characters sitting on 3 or 4 hundred karma total the amount of time spent calculating target numbers chewed up a significant amount of play time.</p><p></p><p>Decking (I still can't call it hacking) seems to work a lot better and the decker is able to work in tandum with his team since his brain is no longer plugged into a wall socket.</p><p></p><p>Adapts can make effective use of limited cyber or bioware without suffering the same penalties as they did in 3rd. There are some peices of cyber that just fill their roles better than their magic counterparts and make things even nastier when you stack them. I made a social skills adept for my group and he rolls 18 dice for both ettiquite and negotiation. If I hadn't been willing to give up a point of essance I would have rolled a max of 15.</p><p></p><p>One thing to keep in mind is that a lot of the rules from 3rd ed like str bonus's to recoil came from the splatbooks. Shadowrun has always needed it's splatbooks, the world is too big and too complex to fit it into a single volume and all things concidered I think they did an admerable job.</p></blockquote><p></p>
[QUOTE="Imperialus, post: 2666276, member: 893"] I got the LE #372 here. I must say I like the new system. Takes a bit to break out of the 3rd edition mold since the mechanics are so different. It's almost on the same scale as the shift from AD&D 2nd ed to D&D 3.X and for the most part the changes are welcome. The static target number is a blessing. Back when I played 2nd ed we had a long running campaign that by the time it wrapped up had most of the characters sitting on 3 or 4 hundred karma total the amount of time spent calculating target numbers chewed up a significant amount of play time. Decking (I still can't call it hacking) seems to work a lot better and the decker is able to work in tandum with his team since his brain is no longer plugged into a wall socket. Adapts can make effective use of limited cyber or bioware without suffering the same penalties as they did in 3rd. There are some peices of cyber that just fill their roles better than their magic counterparts and make things even nastier when you stack them. I made a social skills adept for my group and he rolls 18 dice for both ettiquite and negotiation. If I hadn't been willing to give up a point of essance I would have rolled a max of 15. One thing to keep in mind is that a lot of the rules from 3rd ed like str bonus's to recoil came from the splatbooks. Shadowrun has always needed it's splatbooks, the world is too big and too complex to fit it into a single volume and all things concidered I think they did an admerable job. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do people think of Shadowrun 4e?
Top