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What do space empires fight over?
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<blockquote data-quote="Ryujin" data-source="post: 8179871" data-attributes="member: 27897"><p>If there are no pressing territorial reasons for conflict, then that takes out an awful lot of possibilities. Historically religious and dogmatic reasons for conflict were little more than trumped-up excuses for either political or territorial reasons. Have a bunch of nobles that you think might cause you political unrest? Time for a Crusade! send them off to The Holy Land. Want to annex a neighbouring state? They're keeping us from reuniting with our traditional brothers!</p><p></p><p>You can go the religious route, but then you have to support it with pure dogma. From Here 'Til Underverse Come!</p><p></p><p>You can go the ancient technology route, but that's just substituting what your "scarce commodity' is. I used this in an old Space Opera RPG campaign, pre-Babylon 5 by a decade or more. A trope is still a trope, even when you change the window dressing.</p><p></p><p>There is something that you can do with tech, however. Different species aren't necessarily going to develop a given tech at the same time. Conflict could arise if one species withholds effective tech from another. More efficient drives that reduce fuel use. Better oxygen or waste recycling tech. Artificial gravity. You can't go too far, though, or any conflict would be over in seconds. The Minbari easily rolled up any human defence right up to the Sol system, barely breaking a sweat. If drives and weapons are TOO much out of scale then it's tough to maintain the conflict, unless the more advanced race is pacifistic to a fault.</p><p></p><p><em>Edited for crappy spelling</em></p></blockquote><p></p>
[QUOTE="Ryujin, post: 8179871, member: 27897"] If there are no pressing territorial reasons for conflict, then that takes out an awful lot of possibilities. Historically religious and dogmatic reasons for conflict were little more than trumped-up excuses for either political or territorial reasons. Have a bunch of nobles that you think might cause you political unrest? Time for a Crusade! send them off to The Holy Land. Want to annex a neighbouring state? They're keeping us from reuniting with our traditional brothers! You can go the religious route, but then you have to support it with pure dogma. From Here 'Til Underverse Come! You can go the ancient technology route, but that's just substituting what your "scarce commodity' is. I used this in an old Space Opera RPG campaign, pre-Babylon 5 by a decade or more. A trope is still a trope, even when you change the window dressing. There is something that you can do with tech, however. Different species aren't necessarily going to develop a given tech at the same time. Conflict could arise if one species withholds effective tech from another. More efficient drives that reduce fuel use. Better oxygen or waste recycling tech. Artificial gravity. You can't go too far, though, or any conflict would be over in seconds. The Minbari easily rolled up any human defence right up to the Sol system, barely breaking a sweat. If drives and weapons are TOO much out of scale then it's tough to maintain the conflict, unless the more advanced race is pacifistic to a fault. [I]Edited for crappy spelling[/I] [/QUOTE]
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