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What do spellcasting stats represent
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<blockquote data-quote="Wulffolk" data-source="post: 7257147" data-attributes="member: 6871450"><p>I house-rule spell-casting stats to make more sense to me.</p><p></p><p><strong>Intelligence</strong> - logic, reason, memory (Wizard, Eldritch Knight, Arcane Trickster)</p><p><strong>Wisdom</strong> - willpower, intuition, insight (Sorcerer, Druid, Ranger)</p><p><strong>Charisma</strong> - magnetism, manipulation, presence (Cleric, Paladin)</p><p></p><p>Warlocks are a special case. I allow their relationship with their Patron to determine which ability to use.</p><p></p><p>I prefer to use Charisma for Clerics because their power comes from their connection to their God, and Charisma helps them to draw the attention of their God or to inspire faith in others. In a fantasy setting where gods are real and limited in power, the ability to attract their attention seems vital to having your prayers answered. Even in the real world priests rely upon their charisma to deliver services and inspire the faithful to donate money. In my experience Wisdom has almost nothing to do with faith, and it seems that the greater somebody's willpower or insight the less likely they are to become involved in organized religion. Of course, the previous statements are just my personal opinion biased by my complete lack of faith in anything divine. They are not intended to cause offense.</p><p></p><p>Ironically, Clerics and Paladins are some of my favorite characters to role-play. There is so much potential for story hooks and interesting social interactions</p></blockquote><p></p>
[QUOTE="Wulffolk, post: 7257147, member: 6871450"] I house-rule spell-casting stats to make more sense to me. [B]Intelligence[/B] - logic, reason, memory (Wizard, Eldritch Knight, Arcane Trickster) [B]Wisdom[/B] - willpower, intuition, insight (Sorcerer, Druid, Ranger) [B]Charisma[/B] - magnetism, manipulation, presence (Cleric, Paladin) Warlocks are a special case. I allow their relationship with their Patron to determine which ability to use. I prefer to use Charisma for Clerics because their power comes from their connection to their God, and Charisma helps them to draw the attention of their God or to inspire faith in others. In a fantasy setting where gods are real and limited in power, the ability to attract their attention seems vital to having your prayers answered. Even in the real world priests rely upon their charisma to deliver services and inspire the faithful to donate money. In my experience Wisdom has almost nothing to do with faith, and it seems that the greater somebody's willpower or insight the less likely they are to become involved in organized religion. Of course, the previous statements are just my personal opinion biased by my complete lack of faith in anything divine. They are not intended to cause offense. Ironically, Clerics and Paladins are some of my favorite characters to role-play. There is so much potential for story hooks and interesting social interactions [/QUOTE]
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