Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What do we actually know about WotC's market research?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Numion" data-source="post: 3149033" data-attributes="member: 124"><p>No, not really. You choose who you want to please, and then you ask them. Including and excluding are the same thing. You plan a statistical test for anything, part of it is to choose the target population. WotC might consider choosing the target population from, for example: all americans, all american roleplayers, all american D&D players, all american D&D players aged 7-65, all american D&D players aged 10-35.</p><p></p><p>If they want to develop the game to be very mainstream they might ask just random americans what they know about D&D, what interests them in what they've heard, what kind of D&D would they like to play .. etc. Now, if they wanted to know what the strengths and weaknesses of the current D&D (then 2nd ed) are to make it more popular among younger players, they might choose the last segment. There's no malice in it, or any kind of conspiracy to shaft the older players - they just might not know anymore how to capture that wonder D&D inspires in younger players, which is an important part in getting people hooked to the game.</p><p></p><p>It's quite ordinary, actually, in different fields. Choose the audience you're going for, and ask <em>them</em>.</p><p></p><p>But it does make you right in that the market research isn't really a study on all D&D players, and shouldn't be touted as such. It was a market research conducted to sell more books, not to know the D&D players. Well, ok, it can function little as a both, as long as all remember how the sample was chosen and what was asked. I know neither.</p><p></p><p>P.S. I've studied some statistics at Uni, but don't shoot me for getting something wrong.</p></blockquote><p></p>
[QUOTE="Numion, post: 3149033, member: 124"] No, not really. You choose who you want to please, and then you ask them. Including and excluding are the same thing. You plan a statistical test for anything, part of it is to choose the target population. WotC might consider choosing the target population from, for example: all americans, all american roleplayers, all american D&D players, all american D&D players aged 7-65, all american D&D players aged 10-35. If they want to develop the game to be very mainstream they might ask just random americans what they know about D&D, what interests them in what they've heard, what kind of D&D would they like to play .. etc. Now, if they wanted to know what the strengths and weaknesses of the current D&D (then 2nd ed) are to make it more popular among younger players, they might choose the last segment. There's no malice in it, or any kind of conspiracy to shaft the older players - they just might not know anymore how to capture that wonder D&D inspires in younger players, which is an important part in getting people hooked to the game. It's quite ordinary, actually, in different fields. Choose the audience you're going for, and ask [i]them[/i]. But it does make you right in that the market research isn't really a study on all D&D players, and shouldn't be touted as such. It was a market research conducted to sell more books, not to know the D&D players. Well, ok, it can function little as a both, as long as all remember how the sample was chosen and what was asked. I know neither. P.S. I've studied some statistics at Uni, but don't shoot me for getting something wrong. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What do we actually know about WotC's market research?
Top