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<blockquote data-quote="Lanefan" data-source="post: 5138050" data-attributes="member: 29398"><p><strong>Giants</strong> If I'm DMing and the party is higher than about 2nd level (or even if it isn't), sooner or later Giants are going to show up and kick some donkey. If I'm really lucky like in my last campaign I'll be able to have a whole nation of 'em show up!</p><p></p><p><strong>Liches</strong> If I need a behind-the-scenes mastermind, chances are it's gonna be a Lich. Or two. Or (as in my current campaign) several, with an arch-Vampire thrown in for good measure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Norse</strong> No matter what setting I'm using or how much shoe-horning I have to do to fit 'em in, if it ain't got Norse, it ain't D+D.</p><p></p><p><strong>Pantheon</strong> I've been working on my homebrew version of a universal pantheon structure (incorporating some well-known deities and able to handle pretty much anything) for a very long time, and will probably use it in every campaign I run from here on.</p><p></p><p><strong>Meddling Gods</strong> Gods in my games will on a whim stick their noses into any situation. It remains an open question whether this is ultimately to the PCs' benefit or not... They also often try to steal souls from each other; so just because you're a Thor worshipper when alive doesn't automatically mean you'll end up in Valhalla when you're dead. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>Adventures</strong> There's one or two or three adventures I try to work into every campaign - Forgotten Temple of Tharizdun is one - just because they're so much fun to run.</p><p></p><p>Lan-"now how can I get the Giants working *for* the Liches?"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5138050, member: 29398"] [B]Giants[/B] If I'm DMing and the party is higher than about 2nd level (or even if it isn't), sooner or later Giants are going to show up and kick some donkey. If I'm really lucky like in my last campaign I'll be able to have a whole nation of 'em show up! [B]Liches[/B] If I need a behind-the-scenes mastermind, chances are it's gonna be a Lich. Or two. Or (as in my current campaign) several, with an arch-Vampire thrown in for good measure. :) [B]Norse[/B] No matter what setting I'm using or how much shoe-horning I have to do to fit 'em in, if it ain't got Norse, it ain't D+D. [B]Pantheon[/B] I've been working on my homebrew version of a universal pantheon structure (incorporating some well-known deities and able to handle pretty much anything) for a very long time, and will probably use it in every campaign I run from here on. [B]Meddling Gods[/B] Gods in my games will on a whim stick their noses into any situation. It remains an open question whether this is ultimately to the PCs' benefit or not... They also often try to steal souls from each other; so just because you're a Thor worshipper when alive doesn't automatically mean you'll end up in Valhalla when you're dead. :) [B]Adventures[/B] There's one or two or three adventures I try to work into every campaign - Forgotten Temple of Tharizdun is one - just because they're so much fun to run. Lan-"now how can I get the Giants working *for* the Liches?"-efan [/QUOTE]
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