Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do you ban? (3.5)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5424895" data-attributes="member: 4937"><p>YDRID.</p><p></p><p>I'm sufficiently happy with my current tweaks to the SRD that I can honestly say that I've never been happier with any game system I've played. My players are extremely happy with the game, and have favorably compared it with their prior experiences (those who aren't new) or are begging me to run the game more often (those that are new). And I'm turning away players from the table because I can't run them all.</p><p> </p><p></p><p></p><p>Packing a cleric is always a good idea in every version of D&D. But, you could probably get away with not having a cleric by some combination of:</p><p></p><p>a) Packing a character with a high Heal skill for first aid and long term care rolls. (What, your heal skill can't actually quickly heal wounds? How<em> interesting</em>.). Feats like Skill Focus (Heal) and Master Physician could help here. </p><p>b) Packing a Shaman with a Healing totem.</p><p>c) Packing 2 or more Champions with access to healing, particularly if both the Portfolios of the champion favored healing (for example Compassion and Protection).</p><p>d) Packing 2 or more Bards.</p><p>e) Packing a character with a high Alchemy skill and recipes for some curing potions. </p><p></p><p>With the possible exception of 'b', you couldn't replace a Cleric with anything on that list, but you could mix and match to obtain an equivalent or nearly equivalent healing level. A Champion with both the Compassion and Protection portfolios (plus skill in Heal) and a Bard would probably do it. Going with 'a' and 'e' would almost let you get away with out a caster, but it would be far from optimal in terms of cost and such. Probably would lose utility at high levels, but I rarely go there anyway.</p><p></p><p></p><p></p><p>No, it doesn't, though the rules on magic item construction are a bit different than the standard. The main point was to remove cheap unlimited healing from the game, because I didn't like how its presence changed the game from the one I remembered in 1e.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5424895, member: 4937"] YDRID. I'm sufficiently happy with my current tweaks to the SRD that I can honestly say that I've never been happier with any game system I've played. My players are extremely happy with the game, and have favorably compared it with their prior experiences (those who aren't new) or are begging me to run the game more often (those that are new). And I'm turning away players from the table because I can't run them all. Packing a cleric is always a good idea in every version of D&D. But, you could probably get away with not having a cleric by some combination of: a) Packing a character with a high Heal skill for first aid and long term care rolls. (What, your heal skill can't actually quickly heal wounds? How[I] interesting[/I].). Feats like Skill Focus (Heal) and Master Physician could help here. b) Packing a Shaman with a Healing totem. c) Packing 2 or more Champions with access to healing, particularly if both the Portfolios of the champion favored healing (for example Compassion and Protection). d) Packing 2 or more Bards. e) Packing a character with a high Alchemy skill and recipes for some curing potions. With the possible exception of 'b', you couldn't replace a Cleric with anything on that list, but you could mix and match to obtain an equivalent or nearly equivalent healing level. A Champion with both the Compassion and Protection portfolios (plus skill in Heal) and a Bard would probably do it. Going with 'a' and 'e' would almost let you get away with out a caster, but it would be far from optimal in terms of cost and such. Probably would lose utility at high levels, but I rarely go there anyway. No, it doesn't, though the rules on magic item construction are a bit different than the standard. The main point was to remove cheap unlimited healing from the game, because I didn't like how its presence changed the game from the one I remembered in 1e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do you ban? (3.5)
Top