Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
What do you ban? (3.5)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5429992" data-attributes="member: 4937"><p>Because that would be cheating. </p><p></p><p>As DM I have an obligation not to play with the PC's with kid gloves. If they earn a victory, it ought to be fair and square and not because I was deliberately playing an NPC poorly so as to keep a player alive. Any NPC in my game, locked in mortal combat, will do everything in its power and understanding to win. The fact that many times that means that the players are locked in contest with me is part of the savor and enjoyment of the game. If they found out that I was running a NPC poorly to help them win, then it would be like finding out your opponnent through the game.</p><p></p><p>Sure, I stack the odds in their favor, but once setting the stage - it's a fair fight.</p><p></p><p></p><p></p><p>I didn't acknowledge that at all. When did I acknowledge that?</p><p></p><p>In my game they might go with a Superior Cleave + Secret Technique (Cleave) + Improved Precision build. That's a good deal potentially more powerful than Power Attack. That's potentially room clearing. That's like hitting a corridor with a 20HD lightning bolt and not losing a spell slot. Or you might see an Improved Powerful Charge + Dual Strike + Lunge build. Or you might see a Improved Flail + Beatdown build. Or you might see Combat Reflexes + Distance Keeping + Skirmisher + Hold the Line on a pole arm wielder. Or heck, a fighter can have 23 feats by 20th level, so if I ever take a game to 20th level maybe I'll see one character that can do the whole gambit. </p><p></p><p>And heck, said character probably has the power to turn every weapon he holds into a magic weapon, or bash down walls of force, or leap 30' straight in the air and outrun a horse and all without recourse to 'magic'. </p><p></p><p>And he can give an ally +4 bonus on an attack roll up to 30' away as a free action, or use the commanding power of his voice to cause everyone in hearing to reroll a save vs. fear or to shorten the duration of some spells. </p><p></p><p>No, I don't need 'Power Attack' to keep my melee builds relevant.</p><p></p><p></p><p></p><p>You know what seems odd to me?? That 'Power Attack' would be 'the only thing that they are good at'. And geez, exactly how bad have a I nerfed the feat anyway. Let's say I take a -10 penalty, then we are talking about what, doing +15 damage instead of +20? I'm not nerfing power attack. I'm trying to make sure that the two-hander isn't the only viable melee build. </p><p></p><p>Don't start asking why I do things as if I don't know why I do things until you've set at my table and played my game.</p><p></p><p><strong><span style="color: red">Admin here. So, this is where Celebrim starts getting snippy...</span></strong></p></blockquote><p></p>
[QUOTE="Celebrim, post: 5429992, member: 4937"] Because that would be cheating. As DM I have an obligation not to play with the PC's with kid gloves. If they earn a victory, it ought to be fair and square and not because I was deliberately playing an NPC poorly so as to keep a player alive. Any NPC in my game, locked in mortal combat, will do everything in its power and understanding to win. The fact that many times that means that the players are locked in contest with me is part of the savor and enjoyment of the game. If they found out that I was running a NPC poorly to help them win, then it would be like finding out your opponnent through the game. Sure, I stack the odds in their favor, but once setting the stage - it's a fair fight. I didn't acknowledge that at all. When did I acknowledge that? In my game they might go with a Superior Cleave + Secret Technique (Cleave) + Improved Precision build. That's a good deal potentially more powerful than Power Attack. That's potentially room clearing. That's like hitting a corridor with a 20HD lightning bolt and not losing a spell slot. Or you might see an Improved Powerful Charge + Dual Strike + Lunge build. Or you might see a Improved Flail + Beatdown build. Or you might see Combat Reflexes + Distance Keeping + Skirmisher + Hold the Line on a pole arm wielder. Or heck, a fighter can have 23 feats by 20th level, so if I ever take a game to 20th level maybe I'll see one character that can do the whole gambit. And heck, said character probably has the power to turn every weapon he holds into a magic weapon, or bash down walls of force, or leap 30' straight in the air and outrun a horse and all without recourse to 'magic'. And he can give an ally +4 bonus on an attack roll up to 30' away as a free action, or use the commanding power of his voice to cause everyone in hearing to reroll a save vs. fear or to shorten the duration of some spells. No, I don't need 'Power Attack' to keep my melee builds relevant. You know what seems odd to me?? That 'Power Attack' would be 'the only thing that they are good at'. And geez, exactly how bad have a I nerfed the feat anyway. Let's say I take a -10 penalty, then we are talking about what, doing +15 damage instead of +20? I'm not nerfing power attack. I'm trying to make sure that the two-hander isn't the only viable melee build. Don't start asking why I do things as if I don't know why I do things until you've set at my table and played my game. [b][color=red]Admin here. So, this is where Celebrim starts getting snippy...[/color][/b][color=red][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
What do you ban? (3.5)
Top