Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do you ban? (3.5)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5436197" data-attributes="member: 4937"><p>It is precisely because of that that I phrased it as carefully as I did. Maybe there is some one out there who can not only characterize the hill giant were-orca but absolutely needs the unique attributes of the hill giant were-orca to fully bring out the character he or she has imagined. (Hereafter, keep in mind that by "hill giant were-orca" I mean some arbitrarily alien character, and not merely a tall cetacian loving brute with lunar controlled cycle.)</p><p></p><p>Such a person IMO would have a pretty unique combination of imagination, knowledge, and acting ability, given that in my experience probably only 1 player in 4 is actually capable of playing any other character but themselves and in typical groups that player has taken up the mantle of Game Master and uses the talent to run memorable NPC's. The vast majority of people can't even play a character whose ethical beliefs or social background markedly departs from their own to any convincing degree. This isn't to say that they are bad RPers, because the real self that informs their characterization is often far more complex and interesting than anything that people tend to imagine up. In fact, many of the best RPers are good because however much talent they lack at getting into other peoples heads, they are really good at getting into their own head and mining it. Some of the more memorable role-playing I've ever seen was a brother and sister essentially playing themselves as little children engaging in natural imaginative play.</p><p></p><p>And to a certain extent, I'm actually being generous in this description, because in my experience not every group actually pays significant attention to roleplaying at all because thats not the part of the game that they really enjoy. </p><p></p><p>I would be estatic to find a player that could actually play a hill giant were-orca, not necessarily because of my great desire to have hill giant were-orca's a part of our collective story, but because of what it would mean for that players general RP talent. </p><p></p><p>I say these things as someone whose played with probably a dozen groups and 50 or so gamers in person, numerous others is one-shots, and numerous more online. The number of people out there that can be convincing elves and vampires is pretty small, much less things that are even further removed from human mentality. But they are out there and if one of them made an alien character I'd probably look forward to the experience.</p><p></p><p>But I'm also certain it would look nothing like what we've been discussing here. I however will refrain from calling my ancedotal experience 'fact'. I will however note that my observations about the commonality of RPers with actual skill at method acting an alien, pretty much equates both with the relative paucity of well realized aliens in science fiction despite the fact that science fiction writers are what you might call experts in imagination and speculation and the relative paucity of Hollywood actors with true range despite often having remarkable sceen presence. Sure, there are a small number of RPers out there who are Gordon R. Dickenson meets Dustin Hoffman but there aren't a lot of them. And in my experience, they don't need "hill giant were-orcas" to play something memorable.</p><p></p><p>All of this is tangental, however. Even supposing that we want to play a truly wierd game, perhaps something similar to China Meiville's creepy world of a thousand bizarrely and improbably alien species, it doesn't perforce follow that late 3.5's 600+ unbalanced prestige classes (many too weak, many too powerful) and dozens of narrowly defined inflexible base classes is remotely good way to get there. But, and again, I think I'm perfectly within my rights as a DM to say, "We aren't playing in a creepy world of 1000 bizarre and improbable aliens. We are playing in a world of dark faerie tales and high fantasy - HP Lovecraft meets the Brothers Grimm meet Tolkien. Come up with a concept and we'll talk about implementation, or look to the mechanics for inspiration."</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5436197, member: 4937"] It is precisely because of that that I phrased it as carefully as I did. Maybe there is some one out there who can not only characterize the hill giant were-orca but absolutely needs the unique attributes of the hill giant were-orca to fully bring out the character he or she has imagined. (Hereafter, keep in mind that by "hill giant were-orca" I mean some arbitrarily alien character, and not merely a tall cetacian loving brute with lunar controlled cycle.) Such a person IMO would have a pretty unique combination of imagination, knowledge, and acting ability, given that in my experience probably only 1 player in 4 is actually capable of playing any other character but themselves and in typical groups that player has taken up the mantle of Game Master and uses the talent to run memorable NPC's. The vast majority of people can't even play a character whose ethical beliefs or social background markedly departs from their own to any convincing degree. This isn't to say that they are bad RPers, because the real self that informs their characterization is often far more complex and interesting than anything that people tend to imagine up. In fact, many of the best RPers are good because however much talent they lack at getting into other peoples heads, they are really good at getting into their own head and mining it. Some of the more memorable role-playing I've ever seen was a brother and sister essentially playing themselves as little children engaging in natural imaginative play. And to a certain extent, I'm actually being generous in this description, because in my experience not every group actually pays significant attention to roleplaying at all because thats not the part of the game that they really enjoy. I would be estatic to find a player that could actually play a hill giant were-orca, not necessarily because of my great desire to have hill giant were-orca's a part of our collective story, but because of what it would mean for that players general RP talent. I say these things as someone whose played with probably a dozen groups and 50 or so gamers in person, numerous others is one-shots, and numerous more online. The number of people out there that can be convincing elves and vampires is pretty small, much less things that are even further removed from human mentality. But they are out there and if one of them made an alien character I'd probably look forward to the experience. But I'm also certain it would look nothing like what we've been discussing here. I however will refrain from calling my ancedotal experience 'fact'. I will however note that my observations about the commonality of RPers with actual skill at method acting an alien, pretty much equates both with the relative paucity of well realized aliens in science fiction despite the fact that science fiction writers are what you might call experts in imagination and speculation and the relative paucity of Hollywood actors with true range despite often having remarkable sceen presence. Sure, there are a small number of RPers out there who are Gordon R. Dickenson meets Dustin Hoffman but there aren't a lot of them. And in my experience, they don't need "hill giant were-orcas" to play something memorable. All of this is tangental, however. Even supposing that we want to play a truly wierd game, perhaps something similar to China Meiville's creepy world of a thousand bizarrely and improbably alien species, it doesn't perforce follow that late 3.5's 600+ unbalanced prestige classes (many too weak, many too powerful) and dozens of narrowly defined inflexible base classes is remotely good way to get there. But, and again, I think I'm perfectly within my rights as a DM to say, "We aren't playing in a creepy world of 1000 bizarre and improbable aliens. We are playing in a world of dark faerie tales and high fantasy - HP Lovecraft meets the Brothers Grimm meet Tolkien. Come up with a concept and we'll talk about implementation, or look to the mechanics for inspiration." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do you ban? (3.5)
Top