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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do you ban? (3.5)
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<blockquote data-quote="Celebrim" data-source="post: 5444207" data-attributes="member: 4937"><p>a) Now you are reaching.</p><p>b) Do you think that the ToB was really "accepted in the game" much less a priori accepted in the game? With the possible exception of BoVD, did WotC release a more contriversial supplement than ToB?</p><p> </p><p></p><p></p><p>Yes, I know. But you might want to also look up the eytomology of that world, because its very relevant in the context of a fantasy world. And that's to say nothing of its historical usage in D&D (as synnonym for a 2nd level cleric, as the title given to NPC spellcasters, etc.)</p><p></p><p></p><p></p><p>Exactly what 'system of mechanics' have I undermined to the point that I'm playing a game that isn't recognizably a 3e D&D variant? I've rebalanced some base classes and some spells - it's not like I've tossed out or made unrecognizable feats, the skill system, BAB, AC, hit points, etc. My players with prior 3.5 experience occasionally stumble on something different than they are used to (like standing up doesn't provoke an AoO), but anyone who has played 3e can walk right into my table a immediately know what is going on and accurately report, for example, there initiative or will saving throw.</p><p></p><p>Hyperbole won't save you now.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5444207, member: 4937"] a) Now you are reaching. b) Do you think that the ToB was really "accepted in the game" much less a priori accepted in the game? With the possible exception of BoVD, did WotC release a more contriversial supplement than ToB? Yes, I know. But you might want to also look up the eytomology of that world, because its very relevant in the context of a fantasy world. And that's to say nothing of its historical usage in D&D (as synnonym for a 2nd level cleric, as the title given to NPC spellcasters, etc.) Exactly what 'system of mechanics' have I undermined to the point that I'm playing a game that isn't recognizably a 3e D&D variant? I've rebalanced some base classes and some spells - it's not like I've tossed out or made unrecognizable feats, the skill system, BAB, AC, hit points, etc. My players with prior 3.5 experience occasionally stumble on something different than they are used to (like standing up doesn't provoke an AoO), but anyone who has played 3e can walk right into my table a immediately know what is going on and accurately report, for example, there initiative or will saving throw. Hyperbole won't save you now. [/QUOTE]
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