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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do you ban? (3.5)
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<blockquote data-quote="ashockney" data-source="post: 5446235" data-attributes="member: 1363"><p><strong>Spells Worth A Second Look</strong></p><p></p><p>In the interest of simplicity, I will post my "modifications" to the SRD 3.5 spells.</p><p></p><p>Alter Self</p><p>Polymorph Self</p><p>Polymorph Other</p><p>Shape Change</p><p>Scrying</p><p>Greater Scrying</p><p>Greater Prying Eyes</p><p>Discern Location</p><p>Anti-magic shell</p><p>Poison</p><p>Prismatic Spray</p><p>Prismatic Wall</p><p>Daze</p><p>Daze Monster</p><p>Fear</p><p>Calm</p><p>Charm Person</p><p>Command</p><p>Command Undead</p><p>Suggestion</p><p>Charm Monster</p><p>Greater Command</p><p>Magic Jar</p><p>Mass Suggestion</p><p>Symbol of Persuasion</p><p>Mass Charm Monster</p><p>Sleep</p><p>Deep Slumber</p><p>Symbol of Sleep</p><p>Sound Burst</p><p>Scintillating Pattern</p><p>Power Word, Stun</p><p>Symbol of Stunning</p><p>Phantasmal Killer</p><p>Slay Living</p><p>Circle of Death</p><p>Destruction</p><p>Power Word, Kill</p><p>Finger of Death</p><p>Wail of the Banshee</p><p>Implosion</p><p>Weird</p><p>Feeblemind</p><p>Tasha's Unconrollable Hideous Laughter</p><p>Otto's Irresistable Dance</p><p>Enervate</p><p>Levitate</p><p>Fly</p><p>Water Walk</p><p>Air Walk</p><p>Overland Flight</p><p>Wind Walk</p><p>Tree Stride</p><p>Transport Via Plants</p><p>Dimension Door</p><p>Teleport</p><p>Word of Recall</p><p>Greater Teleport</p><p>Teleport Circle</p><p>Heroes' Feast</p><p>Divine Power</p><p>Tenser's Transformation</p><p>Divine Favor</p><p>Enlarge</p><p>Mass Enlarge Person</p><p>Righteous Might</p><p>True Strike</p><p>Moment of Prescience</p><p>Hide</p><p>Blur</p><p>Displacement</p><p>Invisibility</p><p>Greater Invisibility</p><p>Mislead</p><p>Mass Invisibility</p><p>Project Image</p><p>Blink</p><p>Gaseous Form</p><p>Plane Shift</p><p>Ethereal Jaunt</p><p>Etherealness</p><p>Mirror Image</p><p>Spell Resistance</p><p>Holy Aura</p><p>Spell Turning</p><p>Sanctuary</p><p>Protection from Evil</p><p>Meld Into Stone</p><p>Anti-Plant Shell</p><p>Anti-Animal Shell</p><p>Anti-Life Shell</p><p>Wall of Iron</p><p>Wall of Force</p><p>Otiluke's Resilient Sphere</p><p>Forcecage</p><p>Mind Fog</p><p>Maze</p><p>Evard's Black Tentacles</p><p>Heal</p><p>Mass Heal</p><p>Augury</p><p>Commune</p><p>Commune with Nature</p><p>Stone Tell</p><p>Find the Path</p><p>True Seeing</p><p>Raise Dead</p><p>Ressurection</p><p>True Ressurection</p><p>Reincarnate</p><p>Limited Wish</p><p>Wish</p><p>Web</p><p>Imprisonment</p><p>Mage's Disjunction</p><p>Dominate Monster</p><p>Hold Person</p><p>Hold Monster</p><p>Mass Hold Monster</p><p>Energy Drain</p><p>Astral Projection</p><p>Trap the Soul</p><p>Implosion</p><p>Control Undead</p><p>Flesh to Stone</p><p>Touch of Idiocy</p><p>Minor Globe of Invulnerability</p><p>Globe of Invulnerability</p><p>Spell Immunity</p><p>Greater Spell Immunity</p><p>Earthquake</p><p>Word of Chaos</p><p>Blasphemy</p><p>Holy Word</p><p></p><p>Other than that, everything's JUST fine...: ) (This is a real list, with real modifications to these "groups" of spells, most are just tweaks to better align them to the power available at the level.)</p></blockquote><p></p>
[QUOTE="ashockney, post: 5446235, member: 1363"] [b]Spells Worth A Second Look[/b] In the interest of simplicity, I will post my "modifications" to the SRD 3.5 spells. Alter Self Polymorph Self Polymorph Other Shape Change Scrying Greater Scrying Greater Prying Eyes Discern Location Anti-magic shell Poison Prismatic Spray Prismatic Wall Daze Daze Monster Fear Calm Charm Person Command Command Undead Suggestion Charm Monster Greater Command Magic Jar Mass Suggestion Symbol of Persuasion Mass Charm Monster Sleep Deep Slumber Symbol of Sleep Sound Burst Scintillating Pattern Power Word, Stun Symbol of Stunning Phantasmal Killer Slay Living Circle of Death Destruction Power Word, Kill Finger of Death Wail of the Banshee Implosion Weird Feeblemind Tasha's Unconrollable Hideous Laughter Otto's Irresistable Dance Enervate Levitate Fly Water Walk Air Walk Overland Flight Wind Walk Tree Stride Transport Via Plants Dimension Door Teleport Word of Recall Greater Teleport Teleport Circle Heroes' Feast Divine Power Tenser's Transformation Divine Favor Enlarge Mass Enlarge Person Righteous Might True Strike Moment of Prescience Hide Blur Displacement Invisibility Greater Invisibility Mislead Mass Invisibility Project Image Blink Gaseous Form Plane Shift Ethereal Jaunt Etherealness Mirror Image Spell Resistance Holy Aura Spell Turning Sanctuary Protection from Evil Meld Into Stone Anti-Plant Shell Anti-Animal Shell Anti-Life Shell Wall of Iron Wall of Force Otiluke's Resilient Sphere Forcecage Mind Fog Maze Evard's Black Tentacles Heal Mass Heal Augury Commune Commune with Nature Stone Tell Find the Path True Seeing Raise Dead Ressurection True Ressurection Reincarnate Limited Wish Wish Web Imprisonment Mage's Disjunction Dominate Monster Hold Person Hold Monster Mass Hold Monster Energy Drain Astral Projection Trap the Soul Implosion Control Undead Flesh to Stone Touch of Idiocy Minor Globe of Invulnerability Globe of Invulnerability Spell Immunity Greater Spell Immunity Earthquake Word of Chaos Blasphemy Holy Word Other than that, everything's JUST fine...: ) (This is a real list, with real modifications to these "groups" of spells, most are just tweaks to better align them to the power available at the level.) [/QUOTE]
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