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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What do you ban? (3.5)
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<blockquote data-quote="MrFaust" data-source="post: 5446701" data-attributes="member: 92232"><p>This may seem like over doing it but I grew quite wearing of a pair of my players (whom might I add are Munchkin's to a T) whom spent countless hours pouring over source books seeking out the "best" items and "feats" and "spells" to the point where each game we had to spend an hour or so reading over each of these things they had found (Note that we did not own most of these guides so as you can guess it was a pain in the rear finding them and doing so). Not to mention that these players I had already done them a huge favior in allowing them to cast spells as a sorcerer even though they were wizards (mind you this was a huge mistake and aided in ruining the campaign) and changed toughness so that it granted 3hp each level...Dumb.</p><p></p><p>It had become a big problem over time until i finally had enough of the BS and decided to cut the campaign short (mind you that i spent over a year in creating this campaign from scratch so it was quite a loss) because they had their characters so lopsided an any attempt to take an item away, ect, ect they some how found a rule in some book stating on how to reclaim what was lost. Anyhow I started a Forgotten Realms Campaign (I've always wanted to play with this setting) and told them that we are following the standard rules and only using anything found in a Forgotten Realms source book or from a collection of 3e softcover source books we had.</p><p></p><p>This pissed off the two Munchkin (one of whom I had been playing with since 96 and was not always this way) and they left the group to play their own campaign using a point buy system (Power Gamer heaven) and so far a few games into our new campaign (with two new players as well) we have been having quite a good time.</p></blockquote><p></p>
[QUOTE="MrFaust, post: 5446701, member: 92232"] This may seem like over doing it but I grew quite wearing of a pair of my players (whom might I add are Munchkin's to a T) whom spent countless hours pouring over source books seeking out the "best" items and "feats" and "spells" to the point where each game we had to spend an hour or so reading over each of these things they had found (Note that we did not own most of these guides so as you can guess it was a pain in the rear finding them and doing so). Not to mention that these players I had already done them a huge favior in allowing them to cast spells as a sorcerer even though they were wizards (mind you this was a huge mistake and aided in ruining the campaign) and changed toughness so that it granted 3hp each level...Dumb. It had become a big problem over time until i finally had enough of the BS and decided to cut the campaign short (mind you that i spent over a year in creating this campaign from scratch so it was quite a loss) because they had their characters so lopsided an any attempt to take an item away, ect, ect they some how found a rule in some book stating on how to reclaim what was lost. Anyhow I started a Forgotten Realms Campaign (I've always wanted to play with this setting) and told them that we are following the standard rules and only using anything found in a Forgotten Realms source book or from a collection of 3e softcover source books we had. This pissed off the two Munchkin (one of whom I had been playing with since 96 and was not always this way) and they left the group to play their own campaign using a point buy system (Power Gamer heaven) and so far a few games into our new campaign (with two new players as well) we have been having quite a good time. [/QUOTE]
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