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What do you dislike about 1E?
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<blockquote data-quote="Janx" data-source="post: 2236347" data-attributes="member: 8835"><p>I'm not a fan of Gygax's writing style. So I believe it to be opinion, not fact that 1e books were better written than 3e books. I've read his Greyhawk books (#1 and #2 in my collection at home, as well as the rest of the set by Rose Estes). Not good writing style. His Dragon Magazine column in recent years I found to be a bit pompous and pretencious(sp?). Both descriptors being of the high dollar type he would use. </p><p></p><p>As a final case in point, when I started D&D, we got the 1e PH and 2e DMG (accident from the mail-order, we ordered all 2e). The layout and writing in the DMG was far more easily digested than the 1e PH. And when I got the 2e PH, the rules were much easily understood. Mind you, at the time I was already into other RPGs and wargames, writing my own PC games, so knowing how to digest this stuff was easy.</p><p></p><p>All the above is just my experience. Others have different results. But let's not put 1e on a pedestal because it was first and Gygax wrote it.</p><p></p><p>Fact of the matter is, the games are getting more complex because that's what the player's want. Sure, some folks long for the simpler rules, but they are the minority (albeit vocal). People keep making extra rules to add complexity, because they've already mastered the system, and want to model new things. Hence, Non-weapon proficiencies and Skills and Skill Points. Some folks don't need all that.</p></blockquote><p></p>
[QUOTE="Janx, post: 2236347, member: 8835"] I'm not a fan of Gygax's writing style. So I believe it to be opinion, not fact that 1e books were better written than 3e books. I've read his Greyhawk books (#1 and #2 in my collection at home, as well as the rest of the set by Rose Estes). Not good writing style. His Dragon Magazine column in recent years I found to be a bit pompous and pretencious(sp?). Both descriptors being of the high dollar type he would use. As a final case in point, when I started D&D, we got the 1e PH and 2e DMG (accident from the mail-order, we ordered all 2e). The layout and writing in the DMG was far more easily digested than the 1e PH. And when I got the 2e PH, the rules were much easily understood. Mind you, at the time I was already into other RPGs and wargames, writing my own PC games, so knowing how to digest this stuff was easy. All the above is just my experience. Others have different results. But let's not put 1e on a pedestal because it was first and Gygax wrote it. Fact of the matter is, the games are getting more complex because that's what the player's want. Sure, some folks long for the simpler rules, but they are the minority (albeit vocal). People keep making extra rules to add complexity, because they've already mastered the system, and want to model new things. Hence, Non-weapon proficiencies and Skills and Skill Points. Some folks don't need all that. [/QUOTE]
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What do you dislike about 1E?
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