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What do you dislike about 1E?
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<blockquote data-quote="teitan" data-source="post: 2241180" data-attributes="member: 3457"><p>Actually, it has been a larger phenomenon in my 3e games than in previous editions. I never had to gripe at a player for disagreeing with me, it was simply a "that's the way it is" and the arguement was settled. In 3e, which has a rule for ALMOST everything that can be looked up, I find that players like to look up the rules, DM be damned. They don't have the respect for the amount of time a DM puts into the adventures etc. like they did in 2e and we even put more time into them NOW than we did 6 or 7 years ago! Lets put it this way, now that I have left that group and 3 of them have begun DMing their own campaigns they have all walked up to me, apologized for being a--holes and shook my hand. One of the problem players came to me for advice because he had started an evil, anything goes game and they had totally ruined EVERYTHING he had planned and couldn't figure out how to bring the game back under control.</p><p></p><p>I didn't have that with my 1e and 2e players because there wasn't a proliferation of rules, it was a case of let the DM handle it.</p><p></p><p>Jason</p></blockquote><p></p>
[QUOTE="teitan, post: 2241180, member: 3457"] Actually, it has been a larger phenomenon in my 3e games than in previous editions. I never had to gripe at a player for disagreeing with me, it was simply a "that's the way it is" and the arguement was settled. In 3e, which has a rule for ALMOST everything that can be looked up, I find that players like to look up the rules, DM be damned. They don't have the respect for the amount of time a DM puts into the adventures etc. like they did in 2e and we even put more time into them NOW than we did 6 or 7 years ago! Lets put it this way, now that I have left that group and 3 of them have begun DMing their own campaigns they have all walked up to me, apologized for being a--holes and shook my hand. One of the problem players came to me for advice because he had started an evil, anything goes game and they had totally ruined EVERYTHING he had planned and couldn't figure out how to bring the game back under control. I didn't have that with my 1e and 2e players because there wasn't a proliferation of rules, it was a case of let the DM handle it. Jason [/QUOTE]
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