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What do you dislike/hate in Dragonlance?
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<blockquote data-quote="jollyninja" data-source="post: 122169" data-attributes="member: 3208"><p>here it is, i am a huge fan of the setting, but here is what i hated about previous incarnations of dragonlance roleplaying products.</p><p></p><p>they assume that there is a certian level of familiarity (a verry high level, which i do have) that the reader allready has with the world, without that the world has from what i have seen been allmost unplayable. if a person does not come into the campaign having read at least chronicles, they are left feeling like they are blindfolded with their ears plugged. </p><p></p><p>there is a complete lack of source material for most of ansalon, if only there was a FR style geography section in any book it would make the world more playable. to play dragonlance with the existing material, you had to play in the shadow of the chronicles/ledgends, read every novel ever written, or make it up to flesh out the world. i need more then a single sentence to sum up a vast desert, i can look at the map and see that it's a desert, don't waste the ink telling me that. who lives there? what is their culture like? what monsters can be found?</p><p></p><p>there has been little to truly distinguish DL and make it different from other settings. give me some stuff that's not in any novel, some stuff that gives DL more of a personality because quite honestly, alot of the stuff has been so regurgitated in every novel that they just are no longer interesting.</p><p></p><p>for the love of god, give us a reasonable description of the little cultures (victims of character assassination by poor writing and even worse roleplaying) so that they will be more then annoying archetypes, lay it out so that a 9 year old could understand that just because your character is a kender does not mean that he will steal the fighters plain looking +5 vorpal sword every chance he gets.</p><p></p><p>the FR still has enough locations that have been flushed out for the game but not overexposed in 20 novels that if you do not want your campaign to have anything to do with elminster, you can find places where the scribe of shadowdale is not likley to go without good reason. that's the difference between FR and DL, the areas not in FR novels are playable, the DL areas not in books are barely skimmed over in the existing DL setting info.</p></blockquote><p></p>
[QUOTE="jollyninja, post: 122169, member: 3208"] here it is, i am a huge fan of the setting, but here is what i hated about previous incarnations of dragonlance roleplaying products. they assume that there is a certian level of familiarity (a verry high level, which i do have) that the reader allready has with the world, without that the world has from what i have seen been allmost unplayable. if a person does not come into the campaign having read at least chronicles, they are left feeling like they are blindfolded with their ears plugged. there is a complete lack of source material for most of ansalon, if only there was a FR style geography section in any book it would make the world more playable. to play dragonlance with the existing material, you had to play in the shadow of the chronicles/ledgends, read every novel ever written, or make it up to flesh out the world. i need more then a single sentence to sum up a vast desert, i can look at the map and see that it's a desert, don't waste the ink telling me that. who lives there? what is their culture like? what monsters can be found? there has been little to truly distinguish DL and make it different from other settings. give me some stuff that's not in any novel, some stuff that gives DL more of a personality because quite honestly, alot of the stuff has been so regurgitated in every novel that they just are no longer interesting. for the love of god, give us a reasonable description of the little cultures (victims of character assassination by poor writing and even worse roleplaying) so that they will be more then annoying archetypes, lay it out so that a 9 year old could understand that just because your character is a kender does not mean that he will steal the fighters plain looking +5 vorpal sword every chance he gets. the FR still has enough locations that have been flushed out for the game but not overexposed in 20 novels that if you do not want your campaign to have anything to do with elminster, you can find places where the scribe of shadowdale is not likley to go without good reason. that's the difference between FR and DL, the areas not in FR novels are playable, the DL areas not in books are barely skimmed over in the existing DL setting info. [/QUOTE]
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