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What do you do beyond combat?
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<blockquote data-quote="nato" data-source="post: 2631297" data-attributes="member: 11438"><p>Thanks again for all the replies everyone.</p><p></p><p>After a group discussion we came to a consensus to not use any combat system at all. When and if combat comes up, we will just use reason and agreement to figure out how much could be defeated and so forth (I would not try this if we were not all close agreeable friends). Should be interesting. It will make all the noncombat stuff all the more vital.</p><p></p><p>I think that is going to hinge heavily on the players coming up with good motivations, goals, and background plot hooks, and the DM coming up with a good world, intrigue, and NPCs.</p></blockquote><p></p>
[QUOTE="nato, post: 2631297, member: 11438"] Thanks again for all the replies everyone. After a group discussion we came to a consensus to not use any combat system at all. When and if combat comes up, we will just use reason and agreement to figure out how much could be defeated and so forth (I would not try this if we were not all close agreeable friends). Should be interesting. It will make all the noncombat stuff all the more vital. I think that is going to hinge heavily on the players coming up with good motivations, goals, and background plot hooks, and the DM coming up with a good world, intrigue, and NPCs. [/QUOTE]
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