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*Pathfinder & Starfinder
What DO you DO for... Fighters?
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<blockquote data-quote="airwalkrr" data-source="post: 2950025" data-attributes="member: 12460"><p>1st - Bonus Feat</p><p>2nd - Bonus Feat</p><p>3rd - Weapon Group</p><p>4th - Bonus Feat</p><p>5th - Leadership</p><p>6th - Bonus Feat</p><p>7th - Weapon Group</p><p>8th - Bonus Feat</p><p>9th - Landlord</p><p>10th - Bonus Feat</p><p>11th - Weapon Group</p><p>12th - Bonus Feat</p><p>13th - Great Renown</p><p>14th - Bonus Feat</p><p>15th - Weapon Group</p><p>16th - Bonus Feat</p><p>17th - Henchmen</p><p>18th - Bonus Feat</p><p>19th - Weapon Group</p><p>20th - Bonus Feat</p><p></p><p><strong>Weapon Group:</strong> At 3rd level, and every four levels thereafter (7th, 11th, 15th, and 19th level) a fighter gains proficiency with an additional weapon group. See Unearthed Arcana for details on the weapon group variant.</p><p></p><p><strong>Leadership:</strong> At 5th level, a fighter gains leadership. His leadership score is based on his fighter levels only, however the maximum level of his cohort is based on his character level.</p><p></p><p><strong>Landlord:</strong> At 9th level, a fighter becomes a landlord. He must swear fealty to a leige, either a lord, king, church, or similar entity to gain this benefit. His stronghold allowance is based on his fighter levels only. This grants the fighter an additional +2 bonus to his leadership score. See the landlord feat in Stronghold Builder's Guide.</p><p></p><p><strong>Great Renown:</strong> At 13th level, a fighter gains great renown for his fighting exploits, granting him a +2 bonus to his leadership score.</p><p></p><p><strong>Henchmen:</strong> At 17th level, a fighter's receives henchmen in addition to his cohort. A henchman follows the same rules as a cohort, only they must all be two or more levels lower than the cohort. A fighter may have one henchman for every five class levels (round down).</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 2950025, member: 12460"] 1st - Bonus Feat 2nd - Bonus Feat 3rd - Weapon Group 4th - Bonus Feat 5th - Leadership 6th - Bonus Feat 7th - Weapon Group 8th - Bonus Feat 9th - Landlord 10th - Bonus Feat 11th - Weapon Group 12th - Bonus Feat 13th - Great Renown 14th - Bonus Feat 15th - Weapon Group 16th - Bonus Feat 17th - Henchmen 18th - Bonus Feat 19th - Weapon Group 20th - Bonus Feat [b]Weapon Group:[/b] At 3rd level, and every four levels thereafter (7th, 11th, 15th, and 19th level) a fighter gains proficiency with an additional weapon group. See Unearthed Arcana for details on the weapon group variant. [b]Leadership:[/b] At 5th level, a fighter gains leadership. His leadership score is based on his fighter levels only, however the maximum level of his cohort is based on his character level. [b]Landlord:[/b] At 9th level, a fighter becomes a landlord. He must swear fealty to a leige, either a lord, king, church, or similar entity to gain this benefit. His stronghold allowance is based on his fighter levels only. This grants the fighter an additional +2 bonus to his leadership score. See the landlord feat in Stronghold Builder's Guide. [b]Great Renown:[/b] At 13th level, a fighter gains great renown for his fighting exploits, granting him a +2 bonus to his leadership score. [b]Henchmen:[/b] At 17th level, a fighter's receives henchmen in addition to his cohort. A henchman follows the same rules as a cohort, only they must all be two or more levels lower than the cohort. A fighter may have one henchman for every five class levels (round down). [/QUOTE]
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What DO you DO for... Fighters?
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