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What Do You Do For: GUNPOWDER
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<blockquote data-quote="Shades of Green" data-source="post: 3375060" data-attributes="member: 3297"><p>That's why I've made firearms Simple weapons AND made Commoners automatically proficient in them (actually, they'll need a few weeks of drills to use it, but they won't need a feat for this). Sure, PCs might prefer longbows (or Repeating Crossbows for that matter), but the ability to arm masses of peasants with weapons which are comparable to crossbows and have them shoot relatively well after a three-week bootcamp is a HUGE military advantage (if the ruler could afford the large number of guns, that is). Furthermore, in military use, you could circumvent the ROF issue by arranging your musketeers in several rows, firing in turn over the shoulders of the others, so that in every given round one row of musketeers fires and the other rows reload; with a large unit this could be very effective in shredding the enemy's expensive, trained-from-birth cavalry (level 1-3 Aristocrats in most cases) to pieces.</p><p></p><p>By the way, from a game perspective, how useful would be a wepon which could only fire every third round (with Rapid Reload) in a typical dungeon setting? At worst, I'll move the tech level a little further and introduce precussion caps, allowing for a move-equivalent reload with Rapid Reload (and thus making them comparable with crossbows).</p></blockquote><p></p>
[QUOTE="Shades of Green, post: 3375060, member: 3297"] That's why I've made firearms Simple weapons AND made Commoners automatically proficient in them (actually, they'll need a few weeks of drills to use it, but they won't need a feat for this). Sure, PCs might prefer longbows (or Repeating Crossbows for that matter), but the ability to arm masses of peasants with weapons which are comparable to crossbows and have them shoot relatively well after a three-week bootcamp is a HUGE military advantage (if the ruler could afford the large number of guns, that is). Furthermore, in military use, you could circumvent the ROF issue by arranging your musketeers in several rows, firing in turn over the shoulders of the others, so that in every given round one row of musketeers fires and the other rows reload; with a large unit this could be very effective in shredding the enemy's expensive, trained-from-birth cavalry (level 1-3 Aristocrats in most cases) to pieces. By the way, from a game perspective, how useful would be a wepon which could only fire every third round (with Rapid Reload) in a typical dungeon setting? At worst, I'll move the tech level a little further and introduce precussion caps, allowing for a move-equivalent reload with Rapid Reload (and thus making them comparable with crossbows). [/QUOTE]
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What Do You Do For: GUNPOWDER
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