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What DO you DO for... Paladins?
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<blockquote data-quote="frankthedm" data-source="post: 2970012" data-attributes="member: 1164"><p>The first thing I do for paladins is that I don’t drag modern morals into D&D. A Paladin is expected to show mercy to good and neutral foes, but they are also tasked with punishing the wicked. A paladin being merciful can stay his blade against a being only faintly evil, in the hopes of redeeming the lowly being, but to stay his blade against the truly wicked is a dereliction of his gods’ given duty.</p><p></p><p>House rules that help paladins indirectly</p><p></p><p>Evil Characters are not allowed: see also Disruptive PCs</p><p></p><p>Disruptive PCs: Player Characters’ behavior should not be detrimental to the party. If a character you are playing behaves in such a manner, please change their ways before the PC becomes an NPC on a permanent basis. </p><p></p><p><strong>Dwarf: </strong> May take penalty to DEX instead of CHA. </p><p></p><p><strong>Half orc:</strong> You may take your +2 ability score bonus to STR, DEX, or CON. You may take your -2 ability score penalties to 2 different mental stats. </p><p></p><p><strong>Detect Evil:</strong> Aura strength is based on [mis]deeds for mortals rather than level or hit die. A truly horrible low level commoner can make some fiends jealous. </p><p></p><p>Paladin actual changes: </p><p></p><p>Mount must be sought out and is not a summon. Replacing the mount takes the 3.0 Year and a day from death or dismissal. No numeric penalty.</p><p></p><p>Using the Detect evil ability is as a supernatural ability, rather than as the spell. No components. While active it causes the Paladin’s eyes to glow with white angelic light. A paladin is expected to interpret aura strength as Urge to kill. </p><p><em>Faint:</em> Proving your mercy would be for the best, but let not the wicked benefit from such.</p><p><em>Moderate:</em> Enough foul deeds committed that a Merciful end is more than deserved.</p><p><em>Strong: </em> Their path is chosen, Destroy without delay, but minimize the disorder that might occur in delivering justice.</p><p><em>Overwhelming:</em> Cut this fiend down now! You need heed no law of the mortal world for a greater one had decreed the fiend’s fate.</p><p></p><p>Gain <strong>Guarded soul[Ex.] </strong> your soul cannot be killed through death effects or being fed upon by soul consuming entities, your body may die but your eternal reward is assured. </p><p></p><p>Can Multiclass without restriction into; the Monk order of the Platinum Fist, Cleric If deity is Lawful Good, Wizard or Sorcerer if Patron Deity Is Marduk.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 2970012, member: 1164"] The first thing I do for paladins is that I don’t drag modern morals into D&D. A Paladin is expected to show mercy to good and neutral foes, but they are also tasked with punishing the wicked. A paladin being merciful can stay his blade against a being only faintly evil, in the hopes of redeeming the lowly being, but to stay his blade against the truly wicked is a dereliction of his gods’ given duty. House rules that help paladins indirectly Evil Characters are not allowed: see also Disruptive PCs Disruptive PCs: Player Characters’ behavior should not be detrimental to the party. If a character you are playing behaves in such a manner, please change their ways before the PC becomes an NPC on a permanent basis. [B]Dwarf: [/B] May take penalty to DEX instead of CHA. [B]Half orc:[/B] You may take your +2 ability score bonus to STR, DEX, or CON. You may take your -2 ability score penalties to 2 different mental stats. [B]Detect Evil:[/B] Aura strength is based on [mis]deeds for mortals rather than level or hit die. A truly horrible low level commoner can make some fiends jealous. Paladin actual changes: Mount must be sought out and is not a summon. Replacing the mount takes the 3.0 Year and a day from death or dismissal. No numeric penalty. Using the Detect evil ability is as a supernatural ability, rather than as the spell. No components. While active it causes the Paladin’s eyes to glow with white angelic light. A paladin is expected to interpret aura strength as Urge to kill. [I]Faint:[/I] Proving your mercy would be for the best, but let not the wicked benefit from such. [I]Moderate:[/I] Enough foul deeds committed that a Merciful end is more than deserved. [I]Strong: [/I] Their path is chosen, Destroy without delay, but minimize the disorder that might occur in delivering justice. [I]Overwhelming:[/I] Cut this fiend down now! You need heed no law of the mortal world for a greater one had decreed the fiend’s fate. Gain [B]Guarded soul[Ex.] [/B] your soul cannot be killed through death effects or being fed upon by soul consuming entities, your body may die but your eternal reward is assured. Can Multiclass without restriction into; the Monk order of the Platinum Fist, Cleric If deity is Lawful Good, Wizard or Sorcerer if Patron Deity Is Marduk. [/QUOTE]
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