Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What DO you DO for... Paladins?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Abisashi" data-source="post: 3233932" data-attributes="member: 15334"><p>For campaign I'd like to run, I remove the alignment restriction (as there is none in this campaign except for outsiders, and most of the paladins would be LN or LE if there were) and swap out abilities based on which order of paladins the person is in. The abilities that get swapped out are Detect Evil, Smite Evil, Turn Undead, and Remove Diseas; each remains, but affects something different. Champions of Valor does a little of this, and it is what inspired me. Turning has been generalized to channeling in my campaign.</p><p></p><p><strong>Order of Marka</strong></p><p>The Order of Marka is devoted to Arlat; its purpose is to destroy users of foul magic, such as druids, warlocks, and spell-singers (though this task is often handled by senior paladins, or handed off to members of the order of Jareth).</p><p><em>Detection</em>: Magic.</p><p><em>Smite</em>: Magic-using creature (Bard, Druid, Hexblade, Warlock, creatures with (sp) abilities)</p><p><em>Channeling</em>: Divine Interdiction.</p><p><em>Weekly Power</em>: Spellshatter (See Champions of Valor, page 46).</p><p></p><p>The only legal magic in this setting is that practiced by the clerics of the Four.</p><p></p><p><strong>Divine Interdiction</strong> [Channeling]</p><p>You can channel positive or negative energy to disrupt and enemy spellcaster.</p><p><em>Prerequisite</em>: Ability to channel.</p><p>ib]Benefit[/i]: Choose an enemy within close range (25 ft + 5 ft / 2 channeling levels). Expend a channeling attempt and make a channeling check with a +4 bonus. If the result of the channeling check is positive, apply a penalty to the targeted creature’s caster level for spells and spell-like abilities equal to the result of your check. This penalty lasts for 1 minute, unless the victim makes a will save, at which point it lasts 1 round.</p><p></p><p>The result of the channeling is the same as the modifier from the "Most Powerful Undead Affected" column of the Turn Undead table in the PH (though I have extended the table). This will turn off a caster's highest-level spells/invocations and weaken the ones they keep. It might be too powerful, I haven't tested it.</p><p></p><p></p><p>Two more of the Palladin orders:</p><p></p><p><strong>Order of Elter</strong></p><p>The Order of Elter is devoted to Marlish; its purpose is to destroy undead and those who deal with them. This is the second-largest order of paladins.</p><p><em>Detection</em>: Undead.</p><p><em>Smite</em>: Undead.</p><p><em>Channeling</em>: Turn Undead</p><p><em>Weekly Power</em>: Halt Undead.</p><p></p><p><strong>Order of Gelt</strong></p><p>The Order of Gelt is devoted to Zirth; its purpose is to protect and heal others.</p><p><em>Detection</em>: Life.</p><p><em>Smite</em>: You may smite those who threaten an ally, or have harmed an ally in the last 5 rounds.</p><p><em>Channeling</em>: Sacred Healing.</p><p><em>Weekly Power</em>: Remove Disease.</p></blockquote><p></p>
[QUOTE="Abisashi, post: 3233932, member: 15334"] For campaign I'd like to run, I remove the alignment restriction (as there is none in this campaign except for outsiders, and most of the paladins would be LN or LE if there were) and swap out abilities based on which order of paladins the person is in. The abilities that get swapped out are Detect Evil, Smite Evil, Turn Undead, and Remove Diseas; each remains, but affects something different. Champions of Valor does a little of this, and it is what inspired me. Turning has been generalized to channeling in my campaign. [b]Order of Marka[/b] The Order of Marka is devoted to Arlat; its purpose is to destroy users of foul magic, such as druids, warlocks, and spell-singers (though this task is often handled by senior paladins, or handed off to members of the order of Jareth). [i]Detection[/i]: Magic. [i]Smite[/i]: Magic-using creature (Bard, Druid, Hexblade, Warlock, creatures with (sp) abilities) [i]Channeling[/i]: Divine Interdiction. [i]Weekly Power[/i]: Spellshatter (See Champions of Valor, page 46). The only legal magic in this setting is that practiced by the clerics of the Four. [b]Divine Interdiction[/b] [Channeling] You can channel positive or negative energy to disrupt and enemy spellcaster. [i]Prerequisite[/i]: Ability to channel. ib]Benefit[/i]: Choose an enemy within close range (25 ft + 5 ft / 2 channeling levels). Expend a channeling attempt and make a channeling check with a +4 bonus. If the result of the channeling check is positive, apply a penalty to the targeted creature’s caster level for spells and spell-like abilities equal to the result of your check. This penalty lasts for 1 minute, unless the victim makes a will save, at which point it lasts 1 round. The result of the channeling is the same as the modifier from the "Most Powerful Undead Affected" column of the Turn Undead table in the PH (though I have extended the table). This will turn off a caster's highest-level spells/invocations and weaken the ones they keep. It might be too powerful, I haven't tested it. Two more of the Palladin orders: [b]Order of Elter[/b] The Order of Elter is devoted to Marlish; its purpose is to destroy undead and those who deal with them. This is the second-largest order of paladins. [i]Detection[/i]: Undead. [i]Smite[/i]: Undead. [i]Channeling[/i]: Turn Undead [i]Weekly Power[/i]: Halt Undead. [b]Order of Gelt[/b] The Order of Gelt is devoted to Zirth; its purpose is to protect and heal others. [i]Detection[/i]: Life. [i]Smite[/i]: You may smite those who threaten an ally, or have harmed an ally in the last 5 rounds. [i]Channeling[/i]: Sacred Healing. [i]Weekly Power[/i]: Remove Disease. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What DO you DO for... Paladins?
Top