Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What do you do to simplify or speed up your D&D/d20 game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="dagger" data-source="post: 1847883" data-attributes="member: 279"><p>We have a large white board with the numbers written from 1 to 30. On the right we have all the characters listed with a letter by each one. So basically everyone rolls and calls out "A 12" "C 19" "B 2", and each letter is written next to the number. Also listed next to each character is his initiative modifier in case character or monsters have the same number (for ties). And the DM just calls out each letter or name when it comes up. Everyone can see whose turn it is and when there turn is coming up. The monsters are assigned letters or symbols as needed. This helps us go faster because everyone is usually ready to go and it keeps things organized.</p><p></p><p>All of our casters seem to have the books open anyway. </p><p>-----------------------------------</p><p>We also sometimes use a 30 second rule when a large amount of players get together. Using the white board and the 30 second rule helps keep things moving.</p><p>------------------</p><p>We use a 1” grid battle matt with a large thin clear piece of plexiglass (12 bucks at home depot for the same size as a Chessex matt, you can get much bigger plexi for not much more, for extra space to write on) laid on top of it. Which can be easily written on with grease pencils (sometimes called china markers), and which are easily removed with dry paper towels. In addition to the benefits of keeping the mat in perfect condition and allowing ease of drawing for buildings or whatever. The plexiglass has and additional benefits of allowing space to record spell durations and whatever ever else is needed for the characters. We have the casters keep track of there own spell durations and other such things. </p><p></p><p></p><p>These are few of the things we have that help keep the game organized and running smoothly. We have been using the plexi setup since 91, and it has worked well. We have used it with all types of battle matt’s and other games (hero clix maps, you name it).</p></blockquote><p></p>
[QUOTE="dagger, post: 1847883, member: 279"] We have a large white board with the numbers written from 1 to 30. On the right we have all the characters listed with a letter by each one. So basically everyone rolls and calls out "A 12" "C 19" "B 2", and each letter is written next to the number. Also listed next to each character is his initiative modifier in case character or monsters have the same number (for ties). And the DM just calls out each letter or name when it comes up. Everyone can see whose turn it is and when there turn is coming up. The monsters are assigned letters or symbols as needed. This helps us go faster because everyone is usually ready to go and it keeps things organized. All of our casters seem to have the books open anyway. ----------------------------------- We also sometimes use a 30 second rule when a large amount of players get together. Using the white board and the 30 second rule helps keep things moving. ------------------ We use a 1” grid battle matt with a large thin clear piece of plexiglass (12 bucks at home depot for the same size as a Chessex matt, you can get much bigger plexi for not much more, for extra space to write on) laid on top of it. Which can be easily written on with grease pencils (sometimes called china markers), and which are easily removed with dry paper towels. In addition to the benefits of keeping the mat in perfect condition and allowing ease of drawing for buildings or whatever. The plexiglass has and additional benefits of allowing space to record spell durations and whatever ever else is needed for the characters. We have the casters keep track of there own spell durations and other such things. These are few of the things we have that help keep the game organized and running smoothly. We have been using the plexi setup since 91, and it has worked well. We have used it with all types of battle matt’s and other games (hero clix maps, you name it). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What do you do to simplify or speed up your D&D/d20 game?
Top