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What do you do to simplify or speed up your D&D/d20 game?
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<blockquote data-quote="Lord Judas" data-source="post: 1850840" data-attributes="member: 16154"><p>One thing I do is make a grid of every Npc/Monster "on tap" for battle ahead of time for To-Hit and total damage VS enemy NPC/Monsters. The to-hit is the Absolute roll needed on the D20. No thinking involved on my behalf. I just roll and check the chart. If a Buff goes into effect, its not hard to add 1 or so to the absolute roll. Excel is useful here.</p><p></p><p>If there is an evil spellcaster involved, I precompute all save DC's, and try to sum up the spells total effect in less then one line. I put all there spells on a list, and cross them off as they are cast. The list gives me their spells at a glance. I shamelessly reuse lists as well for "lesser bad guy spell casters"</p></blockquote><p></p>
[QUOTE="Lord Judas, post: 1850840, member: 16154"] One thing I do is make a grid of every Npc/Monster "on tap" for battle ahead of time for To-Hit and total damage VS enemy NPC/Monsters. The to-hit is the Absolute roll needed on the D20. No thinking involved on my behalf. I just roll and check the chart. If a Buff goes into effect, its not hard to add 1 or so to the absolute roll. Excel is useful here. If there is an evil spellcaster involved, I precompute all save DC's, and try to sum up the spells total effect in less then one line. I put all there spells on a list, and cross them off as they are cast. The list gives me their spells at a glance. I shamelessly reuse lists as well for "lesser bad guy spell casters" [/QUOTE]
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What do you do to simplify or speed up your D&D/d20 game?
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