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what do you do when a +3 bloodclaw weapon is more powerful than a +4 artifact
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<blockquote data-quote="evilbob" data-source="post: 4831930" data-attributes="member: 9789"><p>Thanks, Barastrondo, for being helpful. And thanks, Mallus, for being completely unhelpful: you typify the sort of stuff that I knew would be coming in this thread, so you're getting it out of the way early. Maybe others will read your post, know that I've been "got" and just move on.</p><p></p><p>Fair enough, Piratecat: I know this is hard for me to explain because it's not an argument about a specific example. I can't just say "bloodclaw is HR'd" and it fix the problem, and I'm sure I'm not doing a good job explaining why that's the case. It's much cloudier than that; bloodclaw is just one piece of the puzzle. But I know that bloodclaw is a real problem; I don't think anyone can argue that - which is why it makes a good piece to showcase, and why it is titling the thread.</p><p></p><p>Barastrondo's point about solving problems as you come to them is a great one, and that's what I used to think, too. But part of the problem is that these are coming too fast and too furious; I can't keep up with everything that's imbalanced and it's frankly insulting to me that the product would have so many issues and have so many holes. I'm tired of beta-testing other people's work, folks! I stopped playing recently-released PC games for the same reason. And yes, it's hard to house-rule everything because then you just end up with an ever-growing list of changes and tweaks and one day you wake up and you're Titanium Dragon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (Ok, maybe not that bad.) And not all of them fit into the Character Builder which has become an indispensable tool for playing the online-based game that 4.0 has become. And you compromise here and there and tweak this and change that but guys, I've been tweaking and changing and compromising and fixing and after all this time I guess I'm just damn tired of it all. Why can't I just play the game and expect a reasonable amount of errors? Why are there so damn many? (And why won't they just hire an editor that reads the books before they are released for typos?)</p><p></p><p></p><p>Guys, part of this -is- just my frustration. It comes from my frustration with a product that I have loved and want desperately to continue to love. And believe me, I have used all of these arguments against what I'm saying myself in the past - I know what their rationale is and I have believed it for a long time. But I just don't see it anymore; the counter-examples are just too numerous and too strong.</p><p></p><p>Honestly, I don't know that there is a solution to this problem. I'm pretty sure that the only kind of solution that exists is well outside of my meager realm of control - so maybe, Piratecat, I am just bitching. There you go. But honestly, at this point I don't even think I care about solving the problem anymore; I think I'd settle for just one other person who can understand what I am saying and agrees with me.</p></blockquote><p></p>
[QUOTE="evilbob, post: 4831930, member: 9789"] Thanks, Barastrondo, for being helpful. And thanks, Mallus, for being completely unhelpful: you typify the sort of stuff that I knew would be coming in this thread, so you're getting it out of the way early. Maybe others will read your post, know that I've been "got" and just move on. Fair enough, Piratecat: I know this is hard for me to explain because it's not an argument about a specific example. I can't just say "bloodclaw is HR'd" and it fix the problem, and I'm sure I'm not doing a good job explaining why that's the case. It's much cloudier than that; bloodclaw is just one piece of the puzzle. But I know that bloodclaw is a real problem; I don't think anyone can argue that - which is why it makes a good piece to showcase, and why it is titling the thread. Barastrondo's point about solving problems as you come to them is a great one, and that's what I used to think, too. But part of the problem is that these are coming too fast and too furious; I can't keep up with everything that's imbalanced and it's frankly insulting to me that the product would have so many issues and have so many holes. I'm tired of beta-testing other people's work, folks! I stopped playing recently-released PC games for the same reason. And yes, it's hard to house-rule everything because then you just end up with an ever-growing list of changes and tweaks and one day you wake up and you're Titanium Dragon. :) (Ok, maybe not that bad.) And not all of them fit into the Character Builder which has become an indispensable tool for playing the online-based game that 4.0 has become. And you compromise here and there and tweak this and change that but guys, I've been tweaking and changing and compromising and fixing and after all this time I guess I'm just damn tired of it all. Why can't I just play the game and expect a reasonable amount of errors? Why are there so damn many? (And why won't they just hire an editor that reads the books before they are released for typos?) Guys, part of this -is- just my frustration. It comes from my frustration with a product that I have loved and want desperately to continue to love. And believe me, I have used all of these arguments against what I'm saying myself in the past - I know what their rationale is and I have believed it for a long time. But I just don't see it anymore; the counter-examples are just too numerous and too strong. Honestly, I don't know that there is a solution to this problem. I'm pretty sure that the only kind of solution that exists is well outside of my meager realm of control - so maybe, Piratecat, I am just bitching. There you go. But honestly, at this point I don't even think I care about solving the problem anymore; I think I'd settle for just one other person who can understand what I am saying and agrees with me. [/QUOTE]
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what do you do when a +3 bloodclaw weapon is more powerful than a +4 artifact
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