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what do you do when a +3 bloodclaw weapon is more powerful than a +4 artifact
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<blockquote data-quote="Stormtalon" data-source="post: 4833647" data-attributes="member: 5541"><p>Well, I see a couple of different options here. Bloodclaw weapons are indeed great -- as long as the one using them doesn't have to worry about taking much damage in a fight. Easy solution (though a bit meta-gamey) is to start tossing in a few encounters with monsters that have damaging auras. For instance, a Maw of Acamar or two will make the ability of the weapon suddenly look a lot less attractive.</p><p></p><p>Second thing is more of an observation -- Artifacts in this edition don't seem to be designed to be the pinnacle of power for their level. Rather, they're impressively versatile; more importantly, they're plot devices of the highest caliber. Their value isn't in their innate power but in the ability of an artifact to be a driving force in the story of the campaign. They don't appear in the hands of characters randomly; the artifact has a purpose and its appearance is because it is once again time for it to affect the flow of history. The artifact is a <strong>Big Thing(tm)</strong> and prone to vanishing into the mists of the world when it feels its purpose has been fulfilled for the time being.</p><p></p><p>So, my advice is to forget about the disparity in raw power, and focus more upon the meaning and significance of the Artifact appearing at this particular time and this particular place to this particular character.</p></blockquote><p></p>
[QUOTE="Stormtalon, post: 4833647, member: 5541"] Well, I see a couple of different options here. Bloodclaw weapons are indeed great -- as long as the one using them doesn't have to worry about taking much damage in a fight. Easy solution (though a bit meta-gamey) is to start tossing in a few encounters with monsters that have damaging auras. For instance, a Maw of Acamar or two will make the ability of the weapon suddenly look a lot less attractive. Second thing is more of an observation -- Artifacts in this edition don't seem to be designed to be the pinnacle of power for their level. Rather, they're impressively versatile; more importantly, they're plot devices of the highest caliber. Their value isn't in their innate power but in the ability of an artifact to be a driving force in the story of the campaign. They don't appear in the hands of characters randomly; the artifact has a purpose and its appearance is because it is once again time for it to affect the flow of history. The artifact is a [b]Big Thing(tm)[/b] and prone to vanishing into the mists of the world when it feels its purpose has been fulfilled for the time being. So, my advice is to forget about the disparity in raw power, and focus more upon the meaning and significance of the Artifact appearing at this particular time and this particular place to this particular character. [/QUOTE]
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what do you do when a +3 bloodclaw weapon is more powerful than a +4 artifact
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