Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What do you do when an encounter is too hard/easy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 1498320" data-attributes="member: 463"><p>As a player I'd _really_ hate it if I found out a GM had made an 'easy' encounter tougher in mid-stream; if they'd done it by 'forgetting' to take lost hps off the BBEG I doubt I could play under that GM again. I don't like GMs nerfing their too-hard encounters either, but some GMs have absolutely no sense of what's a fair fight - 20+ Yuant-Ti vs 2 4th level PCs in one battle I recall, the GM fudged it and combined with great rolling & extremely good tactics from us, we survived. It would have been better if the GM hadn't told us he'd taken 20 hp off the Yuant-Ti leader, though.</p><p></p><p>As usual I agree with StalkingBlue (my Midnight GM) that GMs shouldn't alter their encounters mid-game, OTOH don't run Int 8 orcs like they're a Spetsnaz unit, either - monster tactics should be plausible for their intelligence & demeanour. Orcs tend to want to charge forward and hack opponents to death, they're very good at doing that, but not so great at sophisticated traps & envelopments or at supporting each other in melee - though they can 'mob' lone PCs quite effectively. Ogres the same, only moreso. Goblins are sneaky but cowardly, with poor morale. Drow are smart, sneaky and sophisticated - great tactics, but still cowardly & tend not to do team tactics so well, if the going gets tough it's every drow for herself.</p><p></p><p>Last night in Midnight we had a 'too hard' fight - my brash Fighter PC totally underestimated the power of an enemy Channeler (mage-type) backed up by orcs in a defensible location - we got Webbed, Colour Sprayed & stunned, Held by the enemy Legate (Cleric) etc. It was a military disaster - my PC only survived for now by surrendering (which kept an incapacitated PC from being CDGed), while the other 2 PCs fled. It was a great battle though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="S'mon, post: 1498320, member: 463"] As a player I'd _really_ hate it if I found out a GM had made an 'easy' encounter tougher in mid-stream; if they'd done it by 'forgetting' to take lost hps off the BBEG I doubt I could play under that GM again. I don't like GMs nerfing their too-hard encounters either, but some GMs have absolutely no sense of what's a fair fight - 20+ Yuant-Ti vs 2 4th level PCs in one battle I recall, the GM fudged it and combined with great rolling & extremely good tactics from us, we survived. It would have been better if the GM hadn't told us he'd taken 20 hp off the Yuant-Ti leader, though. As usual I agree with StalkingBlue (my Midnight GM) that GMs shouldn't alter their encounters mid-game, OTOH don't run Int 8 orcs like they're a Spetsnaz unit, either - monster tactics should be plausible for their intelligence & demeanour. Orcs tend to want to charge forward and hack opponents to death, they're very good at doing that, but not so great at sophisticated traps & envelopments or at supporting each other in melee - though they can 'mob' lone PCs quite effectively. Ogres the same, only moreso. Goblins are sneaky but cowardly, with poor morale. Drow are smart, sneaky and sophisticated - great tactics, but still cowardly & tend not to do team tactics so well, if the going gets tough it's every drow for herself. Last night in Midnight we had a 'too hard' fight - my brash Fighter PC totally underestimated the power of an enemy Channeler (mage-type) backed up by orcs in a defensible location - we got Webbed, Colour Sprayed & stunned, Held by the enemy Legate (Cleric) etc. It was a military disaster - my PC only survived for now by surrendering (which kept an incapacitated PC from being CDGed), while the other 2 PCs fled. It was a great battle though. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What do you do when an encounter is too hard/easy?
Top