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General Tabletop Discussion
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What do you do when players say "we go north" but their characters don't have the "Keen Mind" Feat or Navigation Equipment?
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<blockquote data-quote="Demetrios1453" data-source="post: 7351629" data-attributes="member: 6801060"><p>If it's at night, and the campaign world has a reasonably bright star near the North Celestial Pole, like we do here on Earth, then a Nature check to go north when the skies are reasonably clear at night would probably only have a DC 5 or so, since everyone in a lower-technology world would be familiar with the night sky, and especially with something incredibly useful like that. In the real world, I, along with anyone else with even a rudimentary knowledge of astronomy, would, if in the Northern Hemisphere, easily be able to make a bee-line due north on a night with clear skies, even in the city (I can easily make out Polaris even from here in the middle of the Phoenix metro area; granted, the north-south running streets would make that meaningless). </p><p></p><p>Even if the campaign world doesn't have a bright pole-star, like Earth's Southern Hemisphere, knowledge of what stars are near the celestial pole would still be wide-spread. That would mean that the DC would likely be 10 - 15 to go in hoped-for direction, depending on just how barren the area around the celestial pole is. And of course, on cloudy nights, all this would be useless...</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 7351629, member: 6801060"] If it's at night, and the campaign world has a reasonably bright star near the North Celestial Pole, like we do here on Earth, then a Nature check to go north when the skies are reasonably clear at night would probably only have a DC 5 or so, since everyone in a lower-technology world would be familiar with the night sky, and especially with something incredibly useful like that. In the real world, I, along with anyone else with even a rudimentary knowledge of astronomy, would, if in the Northern Hemisphere, easily be able to make a bee-line due north on a night with clear skies, even in the city (I can easily make out Polaris even from here in the middle of the Phoenix metro area; granted, the north-south running streets would make that meaningless). Even if the campaign world doesn't have a bright pole-star, like Earth's Southern Hemisphere, knowledge of what stars are near the celestial pole would still be wide-spread. That would mean that the DC would likely be 10 - 15 to go in hoped-for direction, depending on just how barren the area around the celestial pole is. And of course, on cloudy nights, all this would be useless... [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What do you do when players say "we go north" but their characters don't have the "Keen Mind" Feat or Navigation Equipment?
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