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*TTRPGs General
What do you do when the rules don't allow something?
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<blockquote data-quote="Kzach" data-source="post: 4924475" data-attributes="member: 56189"><p>I'm trying to come up with a scenario to run some players through next week and after a lot of consternation I finally decided upon a green dragon as a leader who is getting some bandits to bring him food, victims (also food) and treasures.</p><p></p><p>I've always like the idea of a manipulative, conniving, backstabbing, malicious green dragon using others as tools to hide it's growing horde to deflect attention from it should anyone come looking for the treasure or captives.</p><p></p><p>So part of the plan was to try and play this as a very cunning enemy. I reskinned a copper dragon ('cause I liked the powers better and thought it suited a more hit and run type enemy) and gave it a nifty leader power for it's minions.</p><p></p><p>Then, just as I'm working on the lair, it suddenly hit me. The dragon just isn't dumb enough to get into melee with the group. And given it's lair is open terrain, the dragon has unlimited potential to just hit and run.</p><p></p><p>So either I play the dragon as dumb, or I have an encounter that will take forever and a day to complete as the players pling away at it with ranged attacks.</p><p></p><p>Now, regardless of system, that's a problem I'm sure lots of people have faced in their games. Even if the players get creative, how would I handle it? How do you play an intelligent foe in a situation where the rules don't really have any solution?</p><p></p><p>EDIT: I should point out that I'm not necessarily looking for a solution to my problem in particular, I'm just curious to know what other people do in similar situations.</p></blockquote><p></p>
[QUOTE="Kzach, post: 4924475, member: 56189"] I'm trying to come up with a scenario to run some players through next week and after a lot of consternation I finally decided upon a green dragon as a leader who is getting some bandits to bring him food, victims (also food) and treasures. I've always like the idea of a manipulative, conniving, backstabbing, malicious green dragon using others as tools to hide it's growing horde to deflect attention from it should anyone come looking for the treasure or captives. So part of the plan was to try and play this as a very cunning enemy. I reskinned a copper dragon ('cause I liked the powers better and thought it suited a more hit and run type enemy) and gave it a nifty leader power for it's minions. Then, just as I'm working on the lair, it suddenly hit me. The dragon just isn't dumb enough to get into melee with the group. And given it's lair is open terrain, the dragon has unlimited potential to just hit and run. So either I play the dragon as dumb, or I have an encounter that will take forever and a day to complete as the players pling away at it with ranged attacks. Now, regardless of system, that's a problem I'm sure lots of people have faced in their games. Even if the players get creative, how would I handle it? How do you play an intelligent foe in a situation where the rules don't really have any solution? EDIT: I should point out that I'm not necessarily looking for a solution to my problem in particular, I'm just curious to know what other people do in similar situations. [/QUOTE]
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What do you do when the rules don't allow something?
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