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What do you do when there's a near-TPK?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5657745" data-attributes="member: 54877"><p>Old school, have the survivors go recruit some help (new PCs) and start again. Different levels don't matter. If these guys can salvage enough to raise dead on the previous characters, consider the new PCs henchman after the fact. The players are happy, because this is considerably easier than starting over with everyone at 1st level, in a game where TPKs are a real possibility. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p> </p><p>More recently, I haven't had this happen. Character death has been infrequent. I've had two characters die on the same adventure exactly once since 2000, and that was separate fights--in an adventure that was billed by the patron as such a suicide mission from the get go that the party arranged to get two raise dead scrolls before starting it. I complimented them on their calculation of the odds. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /></p><p> </p><p>I guess if it did happen now, I'd let the players decide how to handle it. But if they wanted new characters (all or in part), they would be the same level as the old ones. So it really doesn't matter much. We aren't playing to level.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5657745, member: 54877"] Old school, have the survivors go recruit some help (new PCs) and start again. Different levels don't matter. If these guys can salvage enough to raise dead on the previous characters, consider the new PCs henchman after the fact. The players are happy, because this is considerably easier than starting over with everyone at 1st level, in a game where TPKs are a real possibility. :lol: More recently, I haven't had this happen. Character death has been infrequent. I've had two characters die on the same adventure exactly once since 2000, and that was separate fights--in an adventure that was billed by the patron as such a suicide mission from the get go that the party arranged to get two raise dead scrolls before starting it. I complimented them on their calculation of the odds. :uhoh: I guess if it did happen now, I'd let the players decide how to handle it. But if they wanted new characters (all or in part), they would be the same level as the old ones. So it really doesn't matter much. We aren't playing to level. [/QUOTE]
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