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What do you do when your players are gunshy?
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<blockquote data-quote="Sword of Spirit" data-source="post: 6786845" data-attributes="member: 6677017"><p>One thing I'm planning on doing for my new campaign that is just starting is having two different parties. Each player has a standard 1st level character, and will also (later, because I need more resources first) have a higher-powered monstrous character (like a dragon or oni). Both parties are adventuring in the same multiverse, but don't actually know each other (and may never meet--though they might after a long time). This will give the players a built in opportunity to switch gears. When they get burned out a bit on the lower-level party, switch to monster characters. Once they've had their fun, switch to the main party.</p><p></p><p>In addition, both the games I play in and the games I run always take breaks to do something completely different. I like trying different game systems, or just running shorter theme adventures (8-13 sessions or so) with PCs made just for that adventure.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6786845, member: 6677017"] One thing I'm planning on doing for my new campaign that is just starting is having two different parties. Each player has a standard 1st level character, and will also (later, because I need more resources first) have a higher-powered monstrous character (like a dragon or oni). Both parties are adventuring in the same multiverse, but don't actually know each other (and may never meet--though they might after a long time). This will give the players a built in opportunity to switch gears. When they get burned out a bit on the lower-level party, switch to monster characters. Once they've had their fun, switch to the main party. In addition, both the games I play in and the games I run always take breaks to do something completely different. I like trying different game systems, or just running shorter theme adventures (8-13 sessions or so) with PCs made just for that adventure. [/QUOTE]
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What do you do when your players are gunshy?
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