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What do you do when your players are gunshy?
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<blockquote data-quote="steenan" data-source="post: 6787311" data-attributes="member: 23240"><p>I suggest pausing the current campaign - that is, leaving the decision if you want to get back to it or to discard it for later. But give yourself a few month's break before this.</p><p></p><p>And in the meantime, play something completely different. No D&D. One-shots instead of a campaign. Maybe with different GMs. Try as wide range of games as you can; see what you really like. Widening your horizons is a great medicine for GM and player burnout.</p><p></p><p>Try The One Ring, for a different kind of fantasy. Try Mouse Guard, a game about heroic underdogs. Try Dogs in the Vineyard, where the focus is on moral judgement, not on winning. Try Urban Shadows, Nobilis, Hillfolk. </p><p></p><p>And then discuss what the players want from the game.</p><p></p><p>Because without a range of options to choose from, one can get frustrated and make a "don't want" list, but be unable to articulate what they'd really want to do in play.</p></blockquote><p></p>
[QUOTE="steenan, post: 6787311, member: 23240"] I suggest pausing the current campaign - that is, leaving the decision if you want to get back to it or to discard it for later. But give yourself a few month's break before this. And in the meantime, play something completely different. No D&D. One-shots instead of a campaign. Maybe with different GMs. Try as wide range of games as you can; see what you really like. Widening your horizons is a great medicine for GM and player burnout. Try The One Ring, for a different kind of fantasy. Try Mouse Guard, a game about heroic underdogs. Try Dogs in the Vineyard, where the focus is on moral judgement, not on winning. Try Urban Shadows, Nobilis, Hillfolk. And then discuss what the players want from the game. Because without a range of options to choose from, one can get frustrated and make a "don't want" list, but be unable to articulate what they'd really want to do in play. [/QUOTE]
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What do you do when your players are gunshy?
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