Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What Do You Do When You're Dead?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 5084954" data-attributes="member: 2067"><p>So, same question for all of who say "roll up a new character": What if the character is merely disabled, such as with a Sleep spell or a paralyze effect or something? </p><p></p><p>Looks like "Run a monster" is a pretty common option. </p><p></p><p></p><p></p><p>I'm a fan of this idea, I think. What does everyone else think? If, even after you died (or went to sleep or whatever), you could add +2 to an attack or AC or something, and you could shift that bonus around as the tide of battle ebbed and flowed, would that keep you engaged? What kind of things might be cool to do with this kind of bonus?</p><p></p><p>For me, rolling up a new character isn't really an option (in a narrative game, the characters are pretty consistent, and don't die permanently unless they choose to die as a plot point), and rolling for the monsters seems a little rough in a "Blame Dave for the TPK, not the DM!" kind of way. But some sort of beyond-the-grave/emotional reaction "aid another" might work, and it would certainly help the feeling of comraderie in the party ("Oh no! Josef died! Now I kick more butt out of RAGE! RARG!"), which helps foster the goal of having characters whose interrelationships are interesting...</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5084954, member: 2067"] So, same question for all of who say "roll up a new character": What if the character is merely disabled, such as with a Sleep spell or a paralyze effect or something? Looks like "Run a monster" is a pretty common option. I'm a fan of this idea, I think. What does everyone else think? If, even after you died (or went to sleep or whatever), you could add +2 to an attack or AC or something, and you could shift that bonus around as the tide of battle ebbed and flowed, would that keep you engaged? What kind of things might be cool to do with this kind of bonus? For me, rolling up a new character isn't really an option (in a narrative game, the characters are pretty consistent, and don't die permanently unless they choose to die as a plot point), and rolling for the monsters seems a little rough in a "Blame Dave for the TPK, not the DM!" kind of way. But some sort of beyond-the-grave/emotional reaction "aid another" might work, and it would certainly help the feeling of comraderie in the party ("Oh no! Josef died! Now I kick more butt out of RAGE! RARG!"), which helps foster the goal of having characters whose interrelationships are interesting... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What Do You Do When You're Dead?
Top