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What do you do with a cheating player!
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<blockquote data-quote="Kestrel" data-source="post: 1402177" data-attributes="member: 384"><p>Ive got a player like this. He uses the tiny dice with no color lettering so noone can tell what he is rolling. He's used cans and such on the table to block folks view from his roll. Its not just rolls however. He also uses things like the variable feats (Power Attack and Expertise) to keep the DM (me) in the dark about his attack bonuses and AC. Lastly, he tends to keep his spell list hidden so you can't tell how many spells he's cast and such.</p><p></p><p>Really annoying. But not nearly as bad as the Shadowrun game that a friend ran where he didnt even bring a character sheet. "Yeah, I got a 12 in Pistols"</p><p>"What???"</p><p></p><p>Solutions I'll be implementing.</p><p></p><p>1) State everyone has to roll on the table in clear view, with dice that can easily be read.</p><p>2) Every one must submit an index card with AC / BAB / weapons clearly outlined.</p><p>3) One player will be designated timekeeper...to keep track of spell durations.</p><p>4) Different colored glass beads used for spell slots.</p><p></p><p>I just think its sad that I have to do this. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Kestrel, post: 1402177, member: 384"] Ive got a player like this. He uses the tiny dice with no color lettering so noone can tell what he is rolling. He's used cans and such on the table to block folks view from his roll. Its not just rolls however. He also uses things like the variable feats (Power Attack and Expertise) to keep the DM (me) in the dark about his attack bonuses and AC. Lastly, he tends to keep his spell list hidden so you can't tell how many spells he's cast and such. Really annoying. But not nearly as bad as the Shadowrun game that a friend ran where he didnt even bring a character sheet. "Yeah, I got a 12 in Pistols" "What???" Solutions I'll be implementing. 1) State everyone has to roll on the table in clear view, with dice that can easily be read. 2) Every one must submit an index card with AC / BAB / weapons clearly outlined. 3) One player will be designated timekeeper...to keep track of spell durations. 4) Different colored glass beads used for spell slots. I just think its sad that I have to do this. :( [/QUOTE]
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