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What do you do without balance?
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<blockquote data-quote="Fanaelialae" data-source="post: 4726242" data-attributes="member: 53980"><p>From what I've seen, those fighter builds all were based upon the assumption that the DM would provoke opportunity attacks from the Fighter in a rather nonsensical manner. Additionally, too many people forget that being a striker isn't only about dealing damage (because if that were the case every class would be a striker). It's also about having the mobility to <em>strike</em> behind the enemy front-line in order to destroy dangerous but squishy targets (like artillery).</p><p></p><p>The designers have already admitted that they borked the Wizard's design a little. Presumably, next month's Arcane Power will help to remedy the situation. A better comparison would have been the Invoker vs the Druid.</p><p></p><p></p><p></p><p>No, because the advice in the DMG tells you how to avoid doing that (you can reverse engineer it though; no system with a human component is foolproof after all). As long as you follow the advice in the DMG for building balanced encounters (which really is very simple) the system takes care of the rest. The Wizard can't cast a few spells to suddenly take over the Defender's role, for example, so the DM doesn't have to worry protecting the Fighter's "defender-hood". Admittedly, many people claim that this did not happen in previous editions, but a significant number have claimed that it did, so it is pertinent (since it suggests that this affected some significant percentage of groups out there).</p><p></p><p></p><p></p><p>I think you are exaggerating the ease with which a Ranger can out thief the Rogue. For starters, this is only even pertinent to a subset of Rangers (since melee Rangers are Str based). Secondly, he is spending <em>at least</em> one more feat than the rogue to accomplish this (to train Thievery, which rogues get automatically), which means that that Rogue is now a better striker (assuming the Rogue spends this extra feat to improve his striker damage rather than expand his options). Finally, Rogues can select powers that assure the Ranger will never be his equal (PHB pg 119, Fleeting Ghost and Quick Fingers). </p><p></p><p>Can a Ranger who focuses on being a thief be a better thief than a Rogue who neglects that aspect of his character? Absolutely. Does this demonstrate a lack of Spotlight Balance? I say no, because the Rogue who wants to be a master thief will always be a step or two ahead of any Ranger "competition". Just because a Ranger who wants to be a competent thief can be, doesn't make the Rogue any less special.</p><p></p><p></p><p></p><p>IMO, this is simply an indication that they were unwilling to craft a system tyrannized by Conceptual Balance, but rather used a somewhat more balanced approach. Want a Ranger who is good at thieving? Feasible. However, the Rogue who focuses on combat will be a more effective Striker, and one who focuses on thieving will always have an edge on you in that department.</p><p></p><p>Which, in turn, suggests that flexibility of character creation has not been utterly sacrificed to the gawds of Conceptual Balance after all.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 4726242, member: 53980"] From what I've seen, those fighter builds all were based upon the assumption that the DM would provoke opportunity attacks from the Fighter in a rather nonsensical manner. Additionally, too many people forget that being a striker isn't only about dealing damage (because if that were the case every class would be a striker). It's also about having the mobility to [i]strike[/i] behind the enemy front-line in order to destroy dangerous but squishy targets (like artillery). The designers have already admitted that they borked the Wizard's design a little. Presumably, next month's Arcane Power will help to remedy the situation. A better comparison would have been the Invoker vs the Druid. No, because the advice in the DMG tells you how to avoid doing that (you can reverse engineer it though; no system with a human component is foolproof after all). As long as you follow the advice in the DMG for building balanced encounters (which really is very simple) the system takes care of the rest. The Wizard can't cast a few spells to suddenly take over the Defender's role, for example, so the DM doesn't have to worry protecting the Fighter's "defender-hood". Admittedly, many people claim that this did not happen in previous editions, but a significant number have claimed that it did, so it is pertinent (since it suggests that this affected some significant percentage of groups out there). I think you are exaggerating the ease with which a Ranger can out thief the Rogue. For starters, this is only even pertinent to a subset of Rangers (since melee Rangers are Str based). Secondly, he is spending [i]at least[/i] one more feat than the rogue to accomplish this (to train Thievery, which rogues get automatically), which means that that Rogue is now a better striker (assuming the Rogue spends this extra feat to improve his striker damage rather than expand his options). Finally, Rogues can select powers that assure the Ranger will never be his equal (PHB pg 119, Fleeting Ghost and Quick Fingers). Can a Ranger who focuses on being a thief be a better thief than a Rogue who neglects that aspect of his character? Absolutely. Does this demonstrate a lack of Spotlight Balance? I say no, because the Rogue who wants to be a master thief will always be a step or two ahead of any Ranger "competition". Just because a Ranger who wants to be a competent thief can be, doesn't make the Rogue any less special. IMO, this is simply an indication that they were unwilling to craft a system tyrannized by Conceptual Balance, but rather used a somewhat more balanced approach. Want a Ranger who is good at thieving? Feasible. However, the Rogue who focuses on combat will be a more effective Striker, and one who focuses on thieving will always have an edge on you in that department. Which, in turn, suggests that flexibility of character creation has not been utterly sacrificed to the gawds of Conceptual Balance after all. [/QUOTE]
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