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What do you do without balance?
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<blockquote data-quote="Silvercat Moonpaw" data-source="post: 4727692" data-attributes="member: 46652"><p>I'm not sure who you're responding to, Jack7. I never said anything about everyone having to be the same. I said that if two similar options were presented to me than them being balanced means that there should be no clear choice which I should pick in regards to how effective I'll be.</p><p></p><p>But if the two options aren't supposed to be similar then we're not talking about balance. In class function we'd probably be talking about niche protection, and that's not balance. If the wizard is supposed to manipulate the battlefield to herd enemies and the fighter is supposed to step up to them and kill them then they don't need to be balanced so long as each sticks to their niche. But if you give the wizard a "step up and kill them" capacity then you either need to balance his utility against the fighter or protect the niches and remove that capacity.</p></blockquote><p></p>
[QUOTE="Silvercat Moonpaw, post: 4727692, member: 46652"] I'm not sure who you're responding to, Jack7. I never said anything about everyone having to be the same. I said that if two similar options were presented to me than them being balanced means that there should be no clear choice which I should pick in regards to how effective I'll be. But if the two options aren't supposed to be similar then we're not talking about balance. In class function we'd probably be talking about niche protection, and that's not balance. If the wizard is supposed to manipulate the battlefield to herd enemies and the fighter is supposed to step up to them and kill them then they don't need to be balanced so long as each sticks to their niche. But if you give the wizard a "step up and kill them" capacity then you either need to balance his utility against the fighter or protect the niches and remove that capacity. [/QUOTE]
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What do you do without balance?
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