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What do you expect from WotC?
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<blockquote data-quote="reapersaurus" data-source="post: 957987" data-attributes="member: 1194"><p>Wow - what an incredibly self-defining statement.</p><p></p><p>SOME people may not care what the 'official' rules are.</p><p></p><p>I DO.</p><p></p><p>In fact, an easy case could be made that IF you believe that 'rules are not important', than why do you bother buying, then reading closely those 500 pages of rules?</p><p></p><p>IF rules aren't important, and role-playing is the only point, than why bother with stat-blocks, attack boni, etc?</p><p></p><p>Most people consider rules to be an integral part of the roleplaying experience - if there are vastly different ways that an official rule can be interpreted, this leads to variation amongst the participants, which can lead to conflict (general conflict, not literal conflict) stemming from these variations.</p><p></p><p>Putting out errata, or an FAQ which clears up the comparably few rules questions that people have, would be painfully simple for a company like WotC. I'd ball-park figure that out of all the rules, less than 10% need much clarification.</p><p>Why they don't spend the little amount of money and effort to clear up that small number is truly baffling, and disappointing as a consumer.</p><p>It certainly leads one to believe that rules are not on the front burner to them - which brings me back to my main point - if rules aren't important, than why do they expect us to continue purchasing their product(s)?</p><p>You can see incredibly creative, and well-thought out and tested House Rules by any number of people on the web - it's WotC's place to set the official line, and be the benchmark by which everyone can base their interpretations and House Rules from.</p><p></p><p><strong>You shouldn't need to interpret and guess-Rule the base rules set of D&D.</strong></p></blockquote><p></p>
[QUOTE="reapersaurus, post: 957987, member: 1194"] Wow - what an incredibly self-defining statement. SOME people may not care what the 'official' rules are. I DO. In fact, an easy case could be made that IF you believe that 'rules are not important', than why do you bother buying, then reading closely those 500 pages of rules? IF rules aren't important, and role-playing is the only point, than why bother with stat-blocks, attack boni, etc? Most people consider rules to be an integral part of the roleplaying experience - if there are vastly different ways that an official rule can be interpreted, this leads to variation amongst the participants, which can lead to conflict (general conflict, not literal conflict) stemming from these variations. Putting out errata, or an FAQ which clears up the comparably few rules questions that people have, would be painfully simple for a company like WotC. I'd ball-park figure that out of all the rules, less than 10% need much clarification. Why they don't spend the little amount of money and effort to clear up that small number is truly baffling, and disappointing as a consumer. It certainly leads one to believe that rules are not on the front burner to them - which brings me back to my main point - if rules aren't important, than why do they expect us to continue purchasing their product(s)? You can see incredibly creative, and well-thought out and tested House Rules by any number of people on the web - it's WotC's place to set the official line, and be the benchmark by which everyone can base their interpretations and House Rules from. [b]You shouldn't need to interpret and guess-Rule the base rules set of D&D.[/b] [/QUOTE]
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