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What do you expect/hope to see in future playtest packets? (+)
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<blockquote data-quote="tetrasodium" data-source="post: 8768435" data-attributes="member: 93670"><p>Harry ford once famously said something like ""any customer can have it in painted any color you want as long as that's black" 5e makes a lot of design choices that are of a similar restricted logic while claiming that 5e is designed to enable you to do what you want.</p><p></p><p>If you don't want to have +2/+4/+6 items in your game there's a simple solution for that. [ispoiler]Specifically you should not give them out in your game.[/ispoiler] 5e makes the design choice of "some people don't want +2/+4/+6 items in their game so nobody needs them to<em> exist</em>". I could gave said bring back rather than change x to y, but maybe that word choice is frustration over fighting 5e's enforced one true way for so many years. With 5e being tuned so players almost always succeed the difference between +4 &from an item +5 from a base stat is that the character with the +4 from an item almost always succeeds at the thing associated with the item <em>and</em> has a +5 elsewhere to almost always succeed on some other area as well.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8768435, member: 93670"] Harry ford once famously said something like ""any customer can have it in painted any color you want as long as that's black" 5e makes a lot of design choices that are of a similar restricted logic while claiming that 5e is designed to enable you to do what you want. If you don't want to have +2/+4/+6 items in your game there's a simple solution for that. [ispoiler]Specifically you should not give them out in your game.[/ispoiler] 5e makes the design choice of "some people don't want +2/+4/+6 items in their game so nobody needs them to[I] exist[/I]". I could gave said bring back rather than change x to y, but maybe that word choice is frustration over fighting 5e's enforced one true way for so many years. With 5e being tuned so players almost always succeed the difference between +4 &from an item +5 from a base stat is that the character with the +4 from an item almost always succeeds at the thing associated with the item [I]and[/I] has a +5 elsewhere to almost always succeed on some other area as well. [/QUOTE]
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