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What Do You Expect in a 1,000th Level Character?
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<blockquote data-quote="wingsandsword" data-source="post: 2581213" data-attributes="member: 14159"><p>That still has enough HP, saving throws, BAB and feats (there can't be 1000 levels worth of skill boosting feats) to obliterate entire cities when he gets mad and starts a tavern brawl.</p><p></p><p>Saving Throws: (Before feats & ability score modifiers):</p><p>Fort, Ref & Will: +496</p><p></p><p>Base/Epic Attack Bonus: +500</p><p></p><p>HP: ~9480 (before CON and Toughness)</p><p></p><p>Skills: 1003 ranks in at least 2 skills (3 if human, more if an INT bonus). Up to 983 ranks in at least 6 other skills (possibly many more depending on INT) Many, many ranks in every skill in the game.</p><p></p><p>That farmer would be the greatest scholar & sage, as well as as warrior, thief and just about anything you could think of (except spellcasting) on an entire continent, or maybe world.</p><p></p><p>Feats: 333 feats, plus 3 Exemplar Bonus Feats, plus Epic Bonus Feats for the epic Exemplar progression (at least another 323 feats), for a total of 659 feats! That's enough to not just be the greatest farmer in the multiverse, but the greatest craftsman, greatest warrior, greatest almost anything. </p><p></p><p>Ability Scores: Even a commoner with 11's and 10's in everything will have recieved 250 points of ability score increases. You could have a 50 in every ability score, with no problems. (+20 to all saves, +20 to hit and +20,000 HP!, almost 30k HP from a "farmer")</p><p></p><p>Even a Commoner 20/Exemplar 980, what could be called the most combat-light build you could come up with in standard D&D, is still a remarkable dreadnought of power that could devastate even cities (or small continents).</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2581213, member: 14159"] That still has enough HP, saving throws, BAB and feats (there can't be 1000 levels worth of skill boosting feats) to obliterate entire cities when he gets mad and starts a tavern brawl. Saving Throws: (Before feats & ability score modifiers): Fort, Ref & Will: +496 Base/Epic Attack Bonus: +500 HP: ~9480 (before CON and Toughness) Skills: 1003 ranks in at least 2 skills (3 if human, more if an INT bonus). Up to 983 ranks in at least 6 other skills (possibly many more depending on INT) Many, many ranks in every skill in the game. That farmer would be the greatest scholar & sage, as well as as warrior, thief and just about anything you could think of (except spellcasting) on an entire continent, or maybe world. Feats: 333 feats, plus 3 Exemplar Bonus Feats, plus Epic Bonus Feats for the epic Exemplar progression (at least another 323 feats), for a total of 659 feats! That's enough to not just be the greatest farmer in the multiverse, but the greatest craftsman, greatest warrior, greatest almost anything. Ability Scores: Even a commoner with 11's and 10's in everything will have recieved 250 points of ability score increases. You could have a 50 in every ability score, with no problems. (+20 to all saves, +20 to hit and +20,000 HP!, almost 30k HP from a "farmer") Even a Commoner 20/Exemplar 980, what could be called the most combat-light build you could come up with in standard D&D, is still a remarkable dreadnought of power that could devastate even cities (or small continents). [/QUOTE]
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