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What Do You Like About 3.5
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<blockquote data-quote="Mercule" data-source="post: 832811" data-attributes="member: 5100"><p>Interesting. There are more things on your poll that I actually dislike than I like. It's by a pretty slim margin, though.</p><p></p><p>Like:</p><p>Damage Reduction</p><p>Ranger Skills</p><p>Bard Skills</p><p>Monk Ki Strike</p><p>Bard expanded spells list</p><p>Duelist in DMG</p><p></p><p>Dislike:</p><p>No spell failure for Bards</p><p>TWF and Archery for Ranger (although it beats just TWF, so it's relative)</p><p>Sorcerers can't quicken</p><p>No new skills for Sorcerers</p><p>Mystic Theurge (but not for balance reasons)</p><p>Red Wizard in DMG</p><p>Weapon Familiarity</p><p></p><p>Anything not listed, I'm indifferent to.</p><p></p><p>Some of the things I dislike will be pretty easy to ignore (Mystic Theurge, Red Wizard). Some will be more problematic as I'll have to explicitly house-rule them (Weapon Familiarity, which is probably the worst idea I've heard from 3.5). Others I may warm to, but really don't understand why they were added (no Bardic spell failure).</p><p></p><p>Still, the good seems to outweigh the bad. Besides, one of the major things I'm looking forward to is better explanations of troublesome issues which can't be judged at all until the books come out.</p></blockquote><p></p>
[QUOTE="Mercule, post: 832811, member: 5100"] Interesting. There are more things on your poll that I actually dislike than I like. It's by a pretty slim margin, though. Like: Damage Reduction Ranger Skills Bard Skills Monk Ki Strike Bard expanded spells list Duelist in DMG Dislike: No spell failure for Bards TWF and Archery for Ranger (although it beats just TWF, so it's relative) Sorcerers can't quicken No new skills for Sorcerers Mystic Theurge (but not for balance reasons) Red Wizard in DMG Weapon Familiarity Anything not listed, I'm indifferent to. Some of the things I dislike will be pretty easy to ignore (Mystic Theurge, Red Wizard). Some will be more problematic as I'll have to explicitly house-rule them (Weapon Familiarity, which is probably the worst idea I've heard from 3.5). Others I may warm to, but really don't understand why they were added (no Bardic spell failure). Still, the good seems to outweigh the bad. Besides, one of the major things I'm looking forward to is better explanations of troublesome issues which can't be judged at all until the books come out. [/QUOTE]
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