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What do you like about 4E? (not a battle in the Edition Wars :^) )
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<blockquote data-quote="the Jester" data-source="post: 5076758" data-attributes="member: 1210"><p>Skill challenges are potentially full of awesome, but need a good setup and a worthwhile pass/fail discrepancy. Also, I think they often work best when you tweak the rules- some skill challenges might last weeks or months if they are fundamentally diplomatic, some might allow any number of failures but increasingly bad results, etc.</p><p></p><p>I like how quick and easy dm prep is. Heck, I've run a module from BECMI and converted on the fly it's so easy (just keep page 184 of the DMG open and you can often convert monsters on the fly).</p><p></p><p>I like per-encounter abilities and I like that everyone has cool options every round, even when just using at will abilities. </p><p></p><p>I love love love monster creation.</p><p></p><p>The 4e artifact system, although not my favorite take on them, is really damn cool.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5076758, member: 1210"] Skill challenges are potentially full of awesome, but need a good setup and a worthwhile pass/fail discrepancy. Also, I think they often work best when you tweak the rules- some skill challenges might last weeks or months if they are fundamentally diplomatic, some might allow any number of failures but increasingly bad results, etc. I like how quick and easy dm prep is. Heck, I've run a module from BECMI and converted on the fly it's so easy (just keep page 184 of the DMG open and you can often convert monsters on the fly). I like per-encounter abilities and I like that everyone has cool options every round, even when just using at will abilities. I love love love monster creation. The 4e artifact system, although not my favorite take on them, is really damn cool. [/QUOTE]
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What do you like about 4E? (not a battle in the Edition Wars :^) )
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