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<blockquote data-quote="Desdichado" data-source="post: 3268396" data-attributes="member: 2205"><p> <ul> <li data-xf-list-type="ul">The ease of getting a group together.<br /> </li> <li data-xf-list-type="ul">The sheer number of options for character building. I mean, there's way too many to use in any single given campaign, but I love having them all "just in case."<br /> </li> <li data-xf-list-type="ul">The sheer number of options for foes and antagonists.<br /> </li> <li data-xf-list-type="ul">The OGC. Without it we'd never have had such incredibly cool material as Iron Kingdoms, Midnight, Dark Legacies, etc.<br /> </li> <li data-xf-list-type="ul">Classes. I kinda like classes. I don't mind point buy type games, but classes are a neat roleplaying hook for a character when you haven't figured out exactly who he is yet. Now, there's a lot of specifics about classes I don't like, but all in all, I kinda like them. For my d20 Fantasy homebrew, I first made an attempt to go with d20 Modern as the ruleset, and it's more or less classless (or at least archetype less, if not actually classless) but Mark II went back to archetypical classes after all.</li> </ul></blockquote><p></p>
[QUOTE="Desdichado, post: 3268396, member: 2205"] [list] [*]The ease of getting a group together. [*]The sheer number of options for character building. I mean, there's way too many to use in any single given campaign, but I love having them all "just in case." [*]The sheer number of options for foes and antagonists. [*]The OGC. Without it we'd never have had such incredibly cool material as Iron Kingdoms, Midnight, Dark Legacies, etc. [*]Classes. I kinda like classes. I don't mind point buy type games, but classes are a neat roleplaying hook for a character when you haven't figured out exactly who he is yet. Now, there's a lot of specifics about classes I don't like, but all in all, I kinda like them. For my d20 Fantasy homebrew, I first made an attempt to go with d20 Modern as the ruleset, and it's more or less classless (or at least archetype less, if not actually classless) but Mark II went back to archetypical classes after all. [/list] [/QUOTE]
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